Files
Hightube/backend/internal/db/db.go

49 lines
1.3 KiB
Go

package db
import (
"log"
"os"
"time"
"gorm.io/driver/sqlite"
"gorm.io/gorm"
"gorm.io/gorm/logger"
"hightube/internal/model"
)
var DB *gorm.DB
// InitDB initializes the SQLite database connection and auto-migrates models.
func InitDB() {
newLogger := logger.New(
log.New(os.Stdout, "\r\n", log.LstdFlags), // io writer
logger.Config{
SlowThreshold: time.Second, // Slow SQL threshold
LogLevel: logger.Warn, // Log level
IgnoreRecordNotFoundError: true, // Ignore ErrRecordNotFound error for logger
Colorful: true, // Disable color
},
)
var err error
// Use SQLite database stored in a local file named "hightube.db"
DB, err = gorm.Open(sqlite.Open("hightube.db"), &gorm.Config{
Logger: newLogger,
})
if err != nil {
log.Fatalf("Failed to connect database: %v", err)
}
// Auto-migrate the schema
err = DB.AutoMigrate(&model.User{}, &model.Room{})
if err != nil {
log.Fatalf("Failed to migrate database: %v", err)
}
// Phase 3.5 Fix: Reset all rooms to inactive on startup using explicit map to ensure false is updated
DB.Model(&model.Room{}).Where("1 = 1").Updates(map[string]interface{}{"is_active": false})
log.Println("Database initialized successfully.")
}