First Commit
This commit is contained in:
201
externals/openal-soft/alc/effects/compressor.cpp
vendored
Normal file
201
externals/openal-soft/alc/effects/compressor.cpp
vendored
Normal file
@ -0,0 +1,201 @@
|
||||
/**
|
||||
* This file is part of the OpenAL Soft cross platform audio library
|
||||
*
|
||||
* Copyright (C) 2013 by Anis A. Hireche
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of Spherical-Harmonic-Transform nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
|
||||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstdlib>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
|
||||
#include "alc/effects/base.h"
|
||||
#include "almalloc.h"
|
||||
#include "alnumeric.h"
|
||||
#include "alspan.h"
|
||||
#include "core/ambidefs.h"
|
||||
#include "core/bufferline.h"
|
||||
#include "core/devformat.h"
|
||||
#include "core/device.h"
|
||||
#include "core/effectslot.h"
|
||||
#include "core/mixer.h"
|
||||
#include "core/mixer/defs.h"
|
||||
#include "intrusive_ptr.h"
|
||||
|
||||
struct ContextBase;
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
#define AMP_ENVELOPE_MIN 0.5f
|
||||
#define AMP_ENVELOPE_MAX 2.0f
|
||||
|
||||
#define ATTACK_TIME 0.1f /* 100ms to rise from min to max */
|
||||
#define RELEASE_TIME 0.2f /* 200ms to drop from max to min */
|
||||
|
||||
|
||||
struct CompressorState final : public EffectState {
|
||||
/* Effect gains for each channel */
|
||||
struct {
|
||||
uint mTarget{InvalidChannelIndex};
|
||||
float mGain{1.0f};
|
||||
} mChans[MaxAmbiChannels];
|
||||
|
||||
/* Effect parameters */
|
||||
bool mEnabled{true};
|
||||
float mAttackMult{1.0f};
|
||||
float mReleaseMult{1.0f};
|
||||
float mEnvFollower{1.0f};
|
||||
|
||||
|
||||
void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) override;
|
||||
void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
|
||||
const EffectTarget target) override;
|
||||
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
|
||||
const al::span<FloatBufferLine> samplesOut) override;
|
||||
|
||||
DEF_NEWDEL(CompressorState)
|
||||
};
|
||||
|
||||
void CompressorState::deviceUpdate(const DeviceBase *device, const BufferStorage*)
|
||||
{
|
||||
/* Number of samples to do a full attack and release (non-integer sample
|
||||
* counts are okay).
|
||||
*/
|
||||
const float attackCount{static_cast<float>(device->Frequency) * ATTACK_TIME};
|
||||
const float releaseCount{static_cast<float>(device->Frequency) * RELEASE_TIME};
|
||||
|
||||
/* Calculate per-sample multipliers to attack and release at the desired
|
||||
* rates.
|
||||
*/
|
||||
mAttackMult = std::pow(AMP_ENVELOPE_MAX/AMP_ENVELOPE_MIN, 1.0f/attackCount);
|
||||
mReleaseMult = std::pow(AMP_ENVELOPE_MIN/AMP_ENVELOPE_MAX, 1.0f/releaseCount);
|
||||
}
|
||||
|
||||
void CompressorState::update(const ContextBase*, const EffectSlot *slot,
|
||||
const EffectProps *props, const EffectTarget target)
|
||||
{
|
||||
mEnabled = props->Compressor.OnOff;
|
||||
|
||||
mOutTarget = target.Main->Buffer;
|
||||
auto set_channel = [this](size_t idx, uint outchan, float outgain)
|
||||
{
|
||||
mChans[idx].mTarget = outchan;
|
||||
mChans[idx].mGain = outgain;
|
||||
};
|
||||
target.Main->setAmbiMixParams(slot->Wet, slot->Gain, set_channel);
|
||||
}
|
||||
|
||||
void CompressorState::process(const size_t samplesToDo,
|
||||
const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
|
||||
{
|
||||
for(size_t base{0u};base < samplesToDo;)
|
||||
{
|
||||
float gains[256];
|
||||
const size_t td{minz(256, samplesToDo-base)};
|
||||
|
||||
/* Generate the per-sample gains from the signal envelope. */
|
||||
float env{mEnvFollower};
|
||||
if(mEnabled)
|
||||
{
|
||||
for(size_t i{0u};i < td;++i)
|
||||
{
|
||||
/* Clamp the absolute amplitude to the defined envelope limits,
|
||||
* then attack or release the envelope to reach it.
|
||||
*/
|
||||
const float amplitude{clampf(std::fabs(samplesIn[0][base+i]), AMP_ENVELOPE_MIN,
|
||||
AMP_ENVELOPE_MAX)};
|
||||
if(amplitude > env)
|
||||
env = minf(env*mAttackMult, amplitude);
|
||||
else if(amplitude < env)
|
||||
env = maxf(env*mReleaseMult, amplitude);
|
||||
|
||||
/* Apply the reciprocal of the envelope to normalize the volume
|
||||
* (compress the dynamic range).
|
||||
*/
|
||||
gains[i] = 1.0f / env;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Same as above, except the amplitude is forced to 1. This helps
|
||||
* ensure smooth gain changes when the compressor is turned on and
|
||||
* off.
|
||||
*/
|
||||
for(size_t i{0u};i < td;++i)
|
||||
{
|
||||
const float amplitude{1.0f};
|
||||
if(amplitude > env)
|
||||
env = minf(env*mAttackMult, amplitude);
|
||||
else if(amplitude < env)
|
||||
env = maxf(env*mReleaseMult, amplitude);
|
||||
|
||||
gains[i] = 1.0f / env;
|
||||
}
|
||||
}
|
||||
mEnvFollower = env;
|
||||
|
||||
/* Now compress the signal amplitude to output. */
|
||||
auto chan = std::cbegin(mChans);
|
||||
for(const auto &input : samplesIn)
|
||||
{
|
||||
const size_t outidx{chan->mTarget};
|
||||
if(outidx != InvalidChannelIndex)
|
||||
{
|
||||
const float *RESTRICT src{input.data() + base};
|
||||
float *RESTRICT dst{samplesOut[outidx].data() + base};
|
||||
const float gain{chan->mGain};
|
||||
if(!(std::fabs(gain) > GainSilenceThreshold))
|
||||
{
|
||||
for(size_t i{0u};i < td;i++)
|
||||
dst[i] += src[i] * gains[i] * gain;
|
||||
}
|
||||
}
|
||||
++chan;
|
||||
}
|
||||
|
||||
base += td;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct CompressorStateFactory final : public EffectStateFactory {
|
||||
al::intrusive_ptr<EffectState> create() override
|
||||
{ return al::intrusive_ptr<EffectState>{new CompressorState{}}; }
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
EffectStateFactory *CompressorStateFactory_getFactory()
|
||||
{
|
||||
static CompressorStateFactory CompressorFactory{};
|
||||
return &CompressorFactory;
|
||||
}
|
||||
Reference in New Issue
Block a user