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Lucina3DS/externals/glslang/Test/hlsl.intrinsics.d3dcolortoubyte4.frag
2025-02-06 22:24:29 +08:00

8 lines
87 B
GLSL

uniform float4 col4;
int4 main() : SV_Target0
{
return D3DCOLORtoUBYTE4(col4);
}