Files
Lucina3DS/externals/glslang/Test/hlsl.intrinsics.lit.frag
2025-02-06 22:24:29 +08:00

5 lines
110 B
GLSL

void PixelShaderFunction(float n_dot_l, float n_dot_h, float m)
{
float4 r0 = lit(n_dot_l, n_dot_h, m);
}