Files
Lucina3DS/externals/glslang/Test/implicitArraySize.vert
2025-02-06 22:24:29 +08:00

8 lines
91 B
GLSL

#version 460 core
out float a[];
out float c[];
void main(){
a[0] = 0.1;
c[5] = 0.1;
}