Files
Lucina3DS/externals/glslang/Test/remap.basic.dcefunc.frag
2025-02-06 22:24:29 +08:00

12 lines
122 B
GLSL

#version 450
in float inf;
out vec4 outf4;
vec3 dead_fn() { return vec3(0); }
void main()
{
outf4 = vec4(inf);
}