Files
Lucina3DS/externals/glslang/Test/spv.dataOutIndirect.frag
2025-02-06 22:24:29 +08:00

13 lines
138 B
GLSL

#version 140
in vec4 Color;
out vec4 fcolor[4];
uniform b { int i; } bName;
void main()
{
fcolor[bName.i] = Color;
}