Files
Lucina3DS/src/lucina3ds/CMakeLists.txt
2025-02-10 00:00:38 +08:00

60 lines
1.5 KiB
CMake

set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
add_executable(lucina3ds
lucina3ds.cpp
lucina3ds.rc
config.cpp
config.h
default_ini.h
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
precompiled_headers.h
resource.h
)
if (ENABLE_SOFTWARE_RENDERER)
target_sources(lucina3ds PRIVATE
emu_window/emu_window_sdl2_sw.cpp
emu_window/emu_window_sdl2_sw.h
)
endif()
if (ENABLE_OPENGL)
target_sources(lucina3ds PRIVATE
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
)
endif()
if (ENABLE_VULKAN)
target_sources(lucina3ds PRIVATE
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
)
endif()
create_target_directory_groups(lucina3ds)
target_link_libraries(lucina3ds PRIVATE lucina3ds_common lucina3ds_core input_common network)
target_link_libraries(lucina3ds PRIVATE inih)
if (MSVC)
target_link_libraries(lucina3ds PRIVATE getopt)
endif()
target_link_libraries(lucina3ds PRIVATE ${PLATFORM_LIBRARIES} SDL2::SDL2 Threads::Threads)
if (ENABLE_OPENGL)
target_link_libraries(lucina3ds PRIVATE glad)
endif()
if(UNIX AND NOT APPLE)
install(TARGETS lucina3ds RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
if (LUCINA3DS_USE_PRECOMPILED_HEADERS)
target_precompile_headers(lucina3ds PRIVATE precompiled_headers.h)
endif()
# Bundle in-place on MSVC so dependencies can be resolved by builds.
if (MSVC)
include(BundleTarget)
bundle_target_in_place(lucina3ds)
endif()