292 lines
6.7 KiB
C++
292 lines
6.7 KiB
C++
#include <string>
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#include <unordered_map>
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#include <vector>
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#include <3ds.h>
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#include <arpa/inet.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/socket.h>
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#include "cdc_bin.h"
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PrintConsole topScreen, bottomScreen;
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void MoveCursor(unsigned row, unsigned col) {
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printf("\x1b[%u;%uH", row + 1, col + 1);
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}
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enum Color {
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Reset = 0,
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Black = 30,
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Red = 31,
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Green = 32,
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Yellow = 33,
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Blue = 34,
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Magnenta = 35,
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Cyan = 36,
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White = 37,
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};
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void SetColor(Color color, Color background) {
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printf("\x1b[%dm\x1b[%dm", (int)color, (int)background + 10);
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}
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void FlushCache(void* ptr, u32 size) {
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svcFlushProcessDataCache(CUR_PROCESS_HANDLE, ptr, size);
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}
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void InvalidateCache(void* ptr, u32 size) {
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svcInvalidateProcessDataCache(CUR_PROCESS_HANDLE, ptr, size);
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}
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vu16* dspP = (vu16*)0x1FF00000;
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vu16* dspD = (vu16*)0x1FF40000;
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u32 playground_size = 0x80;
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vu8* dsp_playground = (vu8*)(dspD + 0x1000); // note: address = 0x1000 in dsp space
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vu8* fcram_playground;
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void PrintAll() {
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consoleSelect(&topScreen);
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MoveCursor(0, 0);
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printf("DSP @ 0x1000:\n");
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InvalidateCache((void*)dsp_playground, playground_size);
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for (u32 i = 0; i < playground_size; ++i) {
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u8 v = dsp_playground[i];
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if (v != i) {
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SetColor(Green, Black);
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}
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printf("%02X", v);
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SetColor(Reset, Reset);
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if (i % 16 == 15) {
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printf("\n");
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} else {
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printf(" ");
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}
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}
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u32 addr = (u32)fcram_playground;
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if (addr < 0x1C000000) {
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addr = addr - 0x14000000 + 0x20000000;
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} else {
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addr = addr - 0x30000000 + 0x20000000;
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}
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printf("\nFCRAM @ 0x%08lX:\n", addr);
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InvalidateCache((void*)fcram_playground, playground_size);
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for (u32 i = 0; i < playground_size; ++i) {
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u8 v = fcram_playground[i];
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if (v != (i | 0x80)) {
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SetColor(Green, Black);
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}
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printf("%02X", v);
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SetColor(Reset, Reset);
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if (i % 16 == 15) {
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printf("\n");
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} else {
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printf(" ");
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}
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}
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consoleSelect(&bottomScreen);
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}
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void ResetDspPlayground() {
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InvalidateCache((void*)dsp_playground, playground_size);
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for (u32 i = 0; i < playground_size; ++i) {
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dsp_playground[i] = i;
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}
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FlushCache((void*)dsp_playground, playground_size);
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}
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void ResetFcramPlayground() {
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InvalidateCache((void*)fcram_playground, playground_size);
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for (u32 i = 0; i < playground_size; ++i) {
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fcram_playground[i] = i | 0x80;
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}
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FlushCache((void*)fcram_playground, playground_size);
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}
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int udp_s;
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int udp_s_broadcast;
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void UdpInit() {
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#define SOC_ALIGN 0x1000
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#define SOC_BUFFERSIZE 0x100000
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static u32* SOC_buffer;
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// allocate buffer for SOC service
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SOC_buffer = (u32*)memalign(SOC_ALIGN, SOC_BUFFERSIZE);
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if (SOC_buffer == NULL) {
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printf("memalign: failed to allocate\n");
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return;
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}
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Result ret;
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if ((ret = socInit(SOC_buffer, SOC_BUFFERSIZE)) != 0) {
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printf("socInit: 0x%08lX\n", ret);
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return;
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}
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sockaddr_in si_me;
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// create a UDP socket
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if ((udp_s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1) {
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printf("socket() failed\n");
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return;
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}
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// zero out the structure
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memset(&si_me, 0, sizeof(si_me));
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si_me.sin_family = AF_INET;
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si_me.sin_port = htons(8888);
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si_me.sin_addr.s_addr = htonl(INADDR_ANY);
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// bind socket to port
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if (bind(udp_s, (sockaddr*)&si_me, sizeof(si_me)) == -1) {
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printf("bind() failed\n");
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return;
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}
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// create a UDP broadcast socket
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if ((udp_s_broadcast = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1) {
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printf("socket()(broadcast) failed\n");
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return;
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}
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}
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constexpr unsigned BUFLEN = 512;
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char buf[BUFLEN];
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void Fire() {
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dspD[0] = 1;
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FlushCache((void*)dspD, 8);
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while(true) {
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InvalidateCache((void*)dspD, 8);
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if (dspD[0] == 0)
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break;
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}
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}
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void CheckPackage() {
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sockaddr_in si_other;
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socklen_t slen = sizeof(si_other);
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int recv_len;
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if ((recv_len = recvfrom(udp_s, buf, BUFLEN, MSG_DONTWAIT, (sockaddr*)&si_other, &slen)) < 4)
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return;
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u16 magic;
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memcpy(&magic, buf, 2);
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if (magic == 0xD592) {
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std::vector<u16> command_package((recv_len - 2) / 2);
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printf("Command received\n");
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memcpy(command_package.data(), buf + 2, command_package.size() * 2);
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switch (command_package[0]) {
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case 0: {
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if (command_package.size() != 2) {
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printf("Wrong length for Read\n");
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break;
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}
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u16 addr = command_package[1];
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printf("Read [%04X] -> ", addr);
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dspD[1] = 0;
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dspD[2] = addr;
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dspD[3] = 0xCCCC;
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Fire();
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printf("%04X\n", dspD[3]);
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break;
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}
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case 1: {
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if (command_package.size() != 3) {
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printf("Wrong length for Write\n");
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break;
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}
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u16 addr = command_package[1];
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u16 value = command_package[2];
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printf("Write [%04X] <- %04X", addr, value);
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dspD[1] = 1;
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dspD[2] = addr;
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dspD[3] = value;
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Fire();
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printf(" OK\n");
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break;
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}
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}
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}
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}
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int main() {
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fcram_playground = (vu8*)linearAlloc(playground_size);
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ResetDspPlayground();
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ResetFcramPlayground();
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aptInit();
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gfxInitDefault();
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consoleInit(GFX_TOP, &topScreen);
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consoleInit(GFX_BOTTOM, &bottomScreen);
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consoleSelect(&bottomScreen);
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printf("Hello!\n");
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UdpInit();
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printf("dspInit: %08lX\n", dspInit());
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bool loaded = false;
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printf("DSP_LoadComponent: %08lX\n",
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DSP_LoadComponent(cdc_bin, cdc_bin_size, 0xFF, 0xFF, &loaded));
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printf("loaded = %d\n", loaded);
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svcSleepThread(1000000000);
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char hostname[100];
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gethostname(hostname, 100);
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printf("IP: %s port: 8888\n", hostname);
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// Main loop
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while (aptMainLoop()) {
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hidScanInput();
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u32 kDown = hidKeysDown();
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if (kDown & KEY_START)
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break;
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if (kDown & KEY_A) {
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ResetDspPlayground();
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printf("Reset DSP playground\n");
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}
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if (kDown & KEY_B) {
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ResetFcramPlayground();
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printf("Reset FCRAM playground\n");
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}
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CheckPackage();
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PrintAll();
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// Flush and swap framebuffers
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gfxFlushBuffers();
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gfxSwapBuffers();
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// Wait for VBlank
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gspWaitForVBlank();
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}
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socExit();
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dspExit();
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gfxExit();
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aptExit();
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return 0;
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}
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