Files
Lucina3DS/externals/teakra/hwtest/dspmemorytester/source/main.cpp
2025-02-06 22:24:29 +08:00

292 lines
6.7 KiB
C++

#include <string>
#include <unordered_map>
#include <vector>
#include <3ds.h>
#include <arpa/inet.h>
#include <malloc.h>
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include "cdc_bin.h"
PrintConsole topScreen, bottomScreen;
void MoveCursor(unsigned row, unsigned col) {
printf("\x1b[%u;%uH", row + 1, col + 1);
}
enum Color {
Reset = 0,
Black = 30,
Red = 31,
Green = 32,
Yellow = 33,
Blue = 34,
Magnenta = 35,
Cyan = 36,
White = 37,
};
void SetColor(Color color, Color background) {
printf("\x1b[%dm\x1b[%dm", (int)color, (int)background + 10);
}
void FlushCache(void* ptr, u32 size) {
svcFlushProcessDataCache(CUR_PROCESS_HANDLE, ptr, size);
}
void InvalidateCache(void* ptr, u32 size) {
svcInvalidateProcessDataCache(CUR_PROCESS_HANDLE, ptr, size);
}
vu16* dspP = (vu16*)0x1FF00000;
vu16* dspD = (vu16*)0x1FF40000;
u32 playground_size = 0x80;
vu8* dsp_playground = (vu8*)(dspD + 0x1000); // note: address = 0x1000 in dsp space
vu8* fcram_playground;
void PrintAll() {
consoleSelect(&topScreen);
MoveCursor(0, 0);
printf("DSP @ 0x1000:\n");
InvalidateCache((void*)dsp_playground, playground_size);
for (u32 i = 0; i < playground_size; ++i) {
u8 v = dsp_playground[i];
if (v != i) {
SetColor(Green, Black);
}
printf("%02X", v);
SetColor(Reset, Reset);
if (i % 16 == 15) {
printf("\n");
} else {
printf(" ");
}
}
u32 addr = (u32)fcram_playground;
if (addr < 0x1C000000) {
addr = addr - 0x14000000 + 0x20000000;
} else {
addr = addr - 0x30000000 + 0x20000000;
}
printf("\nFCRAM @ 0x%08lX:\n", addr);
InvalidateCache((void*)fcram_playground, playground_size);
for (u32 i = 0; i < playground_size; ++i) {
u8 v = fcram_playground[i];
if (v != (i | 0x80)) {
SetColor(Green, Black);
}
printf("%02X", v);
SetColor(Reset, Reset);
if (i % 16 == 15) {
printf("\n");
} else {
printf(" ");
}
}
consoleSelect(&bottomScreen);
}
void ResetDspPlayground() {
InvalidateCache((void*)dsp_playground, playground_size);
for (u32 i = 0; i < playground_size; ++i) {
dsp_playground[i] = i;
}
FlushCache((void*)dsp_playground, playground_size);
}
void ResetFcramPlayground() {
InvalidateCache((void*)fcram_playground, playground_size);
for (u32 i = 0; i < playground_size; ++i) {
fcram_playground[i] = i | 0x80;
}
FlushCache((void*)fcram_playground, playground_size);
}
int udp_s;
int udp_s_broadcast;
void UdpInit() {
#define SOC_ALIGN 0x1000
#define SOC_BUFFERSIZE 0x100000
static u32* SOC_buffer;
// allocate buffer for SOC service
SOC_buffer = (u32*)memalign(SOC_ALIGN, SOC_BUFFERSIZE);
if (SOC_buffer == NULL) {
printf("memalign: failed to allocate\n");
return;
}
Result ret;
if ((ret = socInit(SOC_buffer, SOC_BUFFERSIZE)) != 0) {
printf("socInit: 0x%08lX\n", ret);
return;
}
sockaddr_in si_me;
// create a UDP socket
if ((udp_s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1) {
printf("socket() failed\n");
return;
}
// zero out the structure
memset(&si_me, 0, sizeof(si_me));
si_me.sin_family = AF_INET;
si_me.sin_port = htons(8888);
si_me.sin_addr.s_addr = htonl(INADDR_ANY);
// bind socket to port
if (bind(udp_s, (sockaddr*)&si_me, sizeof(si_me)) == -1) {
printf("bind() failed\n");
return;
}
// create a UDP broadcast socket
if ((udp_s_broadcast = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1) {
printf("socket()(broadcast) failed\n");
return;
}
}
constexpr unsigned BUFLEN = 512;
char buf[BUFLEN];
void Fire() {
dspD[0] = 1;
FlushCache((void*)dspD, 8);
while(true) {
InvalidateCache((void*)dspD, 8);
if (dspD[0] == 0)
break;
}
}
void CheckPackage() {
sockaddr_in si_other;
socklen_t slen = sizeof(si_other);
int recv_len;
if ((recv_len = recvfrom(udp_s, buf, BUFLEN, MSG_DONTWAIT, (sockaddr*)&si_other, &slen)) < 4)
return;
u16 magic;
memcpy(&magic, buf, 2);
if (magic == 0xD592) {
std::vector<u16> command_package((recv_len - 2) / 2);
printf("Command received\n");
memcpy(command_package.data(), buf + 2, command_package.size() * 2);
switch (command_package[0]) {
case 0: {
if (command_package.size() != 2) {
printf("Wrong length for Read\n");
break;
}
u16 addr = command_package[1];
printf("Read [%04X] -> ", addr);
dspD[1] = 0;
dspD[2] = addr;
dspD[3] = 0xCCCC;
Fire();
printf("%04X\n", dspD[3]);
break;
}
case 1: {
if (command_package.size() != 3) {
printf("Wrong length for Write\n");
break;
}
u16 addr = command_package[1];
u16 value = command_package[2];
printf("Write [%04X] <- %04X", addr, value);
dspD[1] = 1;
dspD[2] = addr;
dspD[3] = value;
Fire();
printf(" OK\n");
break;
}
}
}
}
int main() {
fcram_playground = (vu8*)linearAlloc(playground_size);
ResetDspPlayground();
ResetFcramPlayground();
aptInit();
gfxInitDefault();
consoleInit(GFX_TOP, &topScreen);
consoleInit(GFX_BOTTOM, &bottomScreen);
consoleSelect(&bottomScreen);
printf("Hello!\n");
UdpInit();
printf("dspInit: %08lX\n", dspInit());
bool loaded = false;
printf("DSP_LoadComponent: %08lX\n",
DSP_LoadComponent(cdc_bin, cdc_bin_size, 0xFF, 0xFF, &loaded));
printf("loaded = %d\n", loaded);
svcSleepThread(1000000000);
char hostname[100];
gethostname(hostname, 100);
printf("IP: %s port: 8888\n", hostname);
// Main loop
while (aptMainLoop()) {
hidScanInput();
u32 kDown = hidKeysDown();
if (kDown & KEY_START)
break;
if (kDown & KEY_A) {
ResetDspPlayground();
printf("Reset DSP playground\n");
}
if (kDown & KEY_B) {
ResetFcramPlayground();
printf("Reset FCRAM playground\n");
}
CheckPackage();
PrintAll();
// Flush and swap framebuffers
gfxFlushBuffers();
gfxSwapBuffers();
// Wait for VBlank
gspWaitForVBlank();
}
socExit();
dspExit();
gfxExit();
aptExit();
return 0;
}