Merge pull request #142 from ucb-bar/firesim-docs
Update FireSim Instructions
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docs/Simulation/FPGA-Accelerated-Simulators.rst
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docs/Simulation/FPGA-Accelerated-Simulators.rst
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FPGA-Accelerated Simulators
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==============================
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FireSim
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-----------------------
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`FireSim <https://fires.im/>`__ is an open-source cycle-accurate FPGA-accelerated full-system hardware simulation platform that runs on cloud FPGAs (Amazon EC2 F1).
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FireSim allows RTL-level simulation at orders-of-magnitude faster speeds than software RTL simulators.
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FireSim also provides additional device models to allow full-system simulation, including memory models and network models.
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FireSim currently supports running only on Amazon EC2 F1 FPGA-enabled virtual instances.
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In order to simulate your Chipyard design using FireSim, if you have not
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already, follow the initial EC2 setup instructions as detailed in the `FireSim
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documentation <http://docs.fires.im/en/latest/Initial-Setup/index.html>`__.
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Then clone Chipyard onto your FireSim manager
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instance, and setup your Chipyard repository as you would normally.
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Next, initalize FireSim as library in Chipyard by running:
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.. code-block:: shell
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# At the root of your chipyard repo
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./scripts/firesim-setup.sh --fast
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``firesim-setup.sh`` initializes additional submodules and then invokes
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firesim's ``build-setup.sh`` script adding ``--library`` to properly
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initialize FireSim as a library submodule in chipyard. You may run
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``./sims/firesim/build-setup.sh --help`` to see more options.
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Finally, source the following environment at the root of the firesim directory:
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.. code-block:: shell
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cd sims/firesim
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# (Recommended) The default manager environment (includes env.sh)
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source sourceme-f1-manager.sh
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`Every time you want to use FireSim with a fresh shell, you must source this sourceme.sh`
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At this point you're ready to use FireSim with Chipyard. If you're not already
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familiar with FireSim, please return to the `FireSim Docs
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<https://docs.fires.im/en/latest/Initial-Setup/Setting-up-your-Manager-Instance.html#completing-setup-using-the-manager>`__,
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and proceed with the rest of the tutorial.
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Current Limitations:
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++++++++++++++++++++
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FireSim integration in Chipyard is still a work in progress. Presently, you
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cannot build a FireSim simulator from any generator project in Chipyard except ``firechip``,
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which properly invokes MIDAS on the target RTL.
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In the interim, workaround this limitation by importing Config and Module
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classes from other generator projects into FireChip. You should then be able to
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refer to those classes or an alias of them in your ``DESIGN`` or ``TARGET_CONFIG``
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variables. Note that if your target machine has I/O not provided in the default
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FireChip targets (see ``generators/firechip/src/main/scala/Targets.scala``) you may need
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to write a custom endpoint.
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FPGA-Based Simulators
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==============================
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FireSim
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-----------------------
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`FireSim <https://fires.im/>`__ is an open-source cycle-accurate FPGA-accelerated full-system hardware simulation platform that runs on cloud FPGAs (Amazon EC2 F1).
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FireSim allows RTL-level simulation at orders-of-magnitude faster speeds than software RTL simulators.
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FireSim also provides additional device models to allow full-system simulation, including memory models and network models.
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FireSim currently supports running only on Amazon EC2 F1 FPGA-enabled virtual instances on the public cloud.
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In order to simulate your Chipyard design using FireSim, you should follow the following steps:
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Follow the initial EC2 setup instructions as detailed in the `FireSim documentation <http://docs.fires.im/en/latest/Initial-Setup/index.html>`__.
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Then clone your full Chipyard repository onto your Amazon EC2 FireSim manager instance.
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Enter the ``sims/FireSim`` directory, and follow the FireSim instructions for `running a simulation <http://docs.fires.im/en/latest/Running-Simulations-Tutorial/index.html>`__.
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Open Source Software RTL Simulators
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==============================
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Verilator
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-----------------------
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`Verilator <https://www.veripool.org/wiki/verilator>`__ is an open-source LGPL-Licensed simulator maintained by `Veripool <https://www.veripool.org/>`__.
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The Chipyard framework can download, build, and execute simulations using Verilator.
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To run a simulation using Verilator, perform the following steps:
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To compile the example design, run ``make`` in the ``sims/verisim`` directory.
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This will elaborate the ``DefaultRocketConfig`` in the example project.
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An executable called ``simulator-example-DefaultRocketConfig`` will be produced.
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This executable is a simulator that has been compiled based on the design that was built.
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You can then use this executable to run any compatible RV64 code.
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For instance, to run one of the riscv-tools assembly tests.
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.. code-block:: shell
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./simulator-example-DefaultRocketConfig $RISCV/riscv64-unknown-elf/share/riscv-tests/isa/rv64ui-p-simple
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If you later create your own project, you can use environment variables to build an alternate configuration.
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.. code-block:: shell
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make SUB_PROJECT=yourproject
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./simulator-<yourproject>-<yourconfig> ...
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If you would like to extract waveforms from the simulation, run the command ``make debug`` instead of just ``make``.
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This will generate a vcd file (vcd is a standard waveform representation file format) that can be loaded to any common waveform viewer.
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An open-source vcd-capable waveform viewer is `GTKWave <http://gtkwave.sourceforge.net/>`__.
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Please refer to :ref:`Running A Simulation` for a step by step tutorial on how to get a simulator up and running.
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Commercial Software RTL Simulators
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Software RTL Simulators
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==============================
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===================================
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VCS
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Verilator (Open-Source)
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-----------------------
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-----------------------
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`Verilator <https://www.veripool.org/wiki/verilator>`__ is an open-source LGPL-Licensed simulator maintained by `Veripool <https://www.veripool.org/>`__.
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The Chipyard framework can download, build, and execute simulations using Verilator.
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To run a simulation using Verilator, perform the following steps:
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To compile the example design, run ``make`` in the ``sims/verisim`` directory.
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This will elaborate the ``DefaultRocketConfig`` in the example project.
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An executable called ``simulator-example-DefaultRocketConfig`` will be produced.
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This executable is a simulator that has been compiled based on the design that was built.
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You can then use this executable to run any compatible RV64 code.
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For instance, to run one of the riscv-tools assembly tests.
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.. code-block:: shell
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./simulator-example-DefaultRocketConfig $RISCV/riscv64-unknown-elf/share/riscv-tests/isa/rv64ui-p-simple
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If you later create your own project, you can use environment variables to build an alternate configuration.
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.. code-block:: shell
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make SUB_PROJECT=yourproject
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./simulator-<yourproject>-<yourconfig> ...
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If you would like to extract waveforms from the simulation, run the command ``make debug`` instead of just ``make``.
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This will generate a vcd file (vcd is a standard waveform representation file format) that can be loaded to any common waveform viewer.
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An open-source vcd-capable waveform viewer is `GTKWave <http://gtkwave.sourceforge.net/>`__.
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Please refer to :ref:`Running A Simulation` for a step by step tutorial on how to get a simulator up and running.
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Commercial Software RTL Simulators
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Synopsys VCS (License Required)
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--------------------------------
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`VCS <https://www.synopsys.com/verification/simulation/vcs.html>`__ is a commercial RTL simulator developed by Synopsys.
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`VCS <https://www.synopsys.com/verification/simulation/vcs.html>`__ is a commercial RTL simulator developed by Synopsys.
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It requires commercial licenses.
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It requires commercial licenses.
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The Chipyard framework can compile and execute simulations using VCS.
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The Chipyard framework can compile and execute simulations using VCS.
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Simulators
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Simulators
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=======================
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=======================
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Chipyard provides support and integration for multiple simulation flows, for various user levels and requirements.
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Chipyard supports two classes of simulation:
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In the majority of cases during a digital design development process, a simple software RTL simulation will do.
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When more advanced full-system evaluation is required, with long running workloads, FPGA-accelerated simulation will then become a preferable solution.
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#. Software RTL simulation using commercial or open-source (Verilator) RTL simulators
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The following pages provide detailed information about the simulation possibilities within the Chipyard framework.
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#. FPGA-accelerated full-system simulation using FireSim
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Software RTL simulators of Chipyard designs run at O(1 KHz), but compile
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quickly and provide full waveforms. Conversly, FPGA-accelerated simulators run
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at O(100 MHz), making them appropriate for booting an operating system and
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running a complete workload, but have multi-hour compile times and poorer debug
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visability.
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.. toctree::
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.. toctree::
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:maxdepth: 2
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:maxdepth: 2
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:caption: Simulators:
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:caption: Simulators:
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Open-Source-Simulators
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Software-RTL-Simulators
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Commercial-Simulators
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FPGA-Accelerated-Simulators
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FPGA-Based-Simulators
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@@ -4,7 +4,7 @@
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contain the root `toctree` directive.
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contain the root `toctree` directive.
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Welcome to Chipyard's documentation!
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Welcome to Chipyard's documentation!
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=================================
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====================================
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Chipyard is a a framework for designing and evaluating full-system hardware using agile teams.
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Chipyard is a a framework for designing and evaluating full-system hardware using agile teams.
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It is composed of a collection of tools and libraries designed to provide an intergration between open-source and commercial tools for the development of systems-on-chip.
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It is composed of a collection of tools and libraries designed to provide an intergration between open-source and commercial tools for the development of systems-on-chip.
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