fixes: texture unit mem access sometimes going to smem, bilinear texture filtering; new: cache req_id,

This commit is contained in:
Blaise Tine
2021-11-24 00:00:17 -05:00
parent 1501360f4b
commit 18762dffce
70 changed files with 3818 additions and 1727 deletions

View File

@@ -21,7 +21,7 @@ Warp::Warp(Core *core, Word id)
vRegFile_.resize(core_->arch().num_regs(), std::vector<Byte>(core_->arch().vsize(), 0));
}
void Warp::eval(pipeline_state_t *pipeline_state) {
void Warp::eval(pipeline_trace_t *trace) {
assert(tmask_.any());
DPH(2, "Fetch: coreid=" << core_->id() << ", wid=" << id_ << ", tmask=");
@@ -38,18 +38,18 @@ void Warp::eval(pipeline_state_t *pipeline_state) {
std::abort();
}
DP(2, "Instr 0x" << std::hex << instr_code << ": " << *instr);
DP(2, "Instr 0x" << std::hex << instr_code << ": " << *instr << " (#" << trace->id << ")");
// Update state
pipeline_state->cid = core_->id();
pipeline_state->wid = id_;
pipeline_state->PC = PC_;
pipeline_state->tmask = tmask_;
pipeline_state->rdest = instr->getRDest();
pipeline_state->rdest_type = instr->getRDType();
// Update trace
trace->cid = core_->id();
trace->wid = id_;
trace->PC = PC_;
trace->tmask = tmask_;
trace->rdest = instr->getRDest();
trace->rdest_type = instr->getRDType();
// Execute
this->execute(*instr, pipeline_state);
this->execute(*instr, trace);
DP(4, "Register state:");
for (int i = 0; i < core_->arch().num_regs(); ++i) {