texture unit hardware optimizations
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@@ -44,6 +44,7 @@ module VX_lsu_unit #(
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wire [`NUM_THREADS-1:0][`CACHE_ADDR_TYPE_BITS-1:0] lsu_addr_type, req_addr_type;
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// full address calculation
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wire [`NUM_THREADS-1:0][31:0] full_addr;
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for (genvar i = 0; i < `NUM_THREADS; i++) begin
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assign full_addr[i] = lsu_req_if.base_addr[i] + lsu_req_if.offset;
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