tensor: Consider inflight ops for HGMMA blocking
This allows for back-to-back issue of HGMMA past the scoreboard, which helps to minimize downtime in DPU activity in-between operations. HGMMA_WAIT now only unblocks when *all* previous HGMMAs have finished writeback.
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@@ -142,9 +142,12 @@ module VX_scoreboard import VX_gpu_pkg::*; #(
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for (genvar i = 0; i < `ISSUE_WIDTH; ++i) begin
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reg [`UP(ISSUE_RATIO)-1:0][`NUM_REGS-1:0] inuse_regs;
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// busy bit for the asynchronous Tensor unit. Since the ISA does not
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// have an explicit destination register, use a separate status bit.
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reg [`UP(ISSUE_RATIO)-1:0] inuse_tensor;
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// Number of inflight operations in execution in the asynchronous
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// Tensor unit. Since the ISA does not specify an explicit destination
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// register, use a separate status bit.
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localparam INFLT_WIDTH = 4;
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reg [`UP(ISSUE_RATIO)-1:0][INFLT_WIDTH-1:0] inflight_tensor;
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localparam INFLT_MAX = {INFLT_WIDTH{1'b1}};
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wire hgmma_start = (ibuffer_if[i].data.ex_type == `EX_BITS'(`EX_TENSOR)) &&
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(ibuffer_if[i].data.op_type == `INST_TENSOR_HGMMA);
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@@ -214,10 +217,15 @@ module VX_scoreboard import VX_gpu_pkg::*; #(
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wire hgmma_wait = ibuffer_if[i].valid &&
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(ibuffer_if[i].data.ex_type == `EX_BITS'(`EX_TENSOR)) &&
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(ibuffer_if[i].data.op_type == `INST_TENSOR_HGMMA_WAIT);
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// block both HGMMA and HGMMA_WAIT until inuse goes down. If we pass
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// HGMMA through, we can't accurately keep track of the busy state of
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// the tensor core and block WAITs accordingly.
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wire hgmma_ready = !inuse_tensor[ibuffer_if[i].data.wis];
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// HGMMA is unblocked as long as there is available counter left for
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// the inflight operations. This is to ensure back-to-back fire of
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// the dot product units with minimal downtime.
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wire hgmma_ready_for_fire = (inflight_tensor[ibuffer_if[i].data.wis] != INFLT_MAX);
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// HGMMA_WAIT only gets unblocked when all previous HGMMAs have
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// finished execution and writeback.
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wire hgmma_ready_for_wait = (inflight_tensor[ibuffer_if[i].data.wis] == INFLT_WIDTH'(0));
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wire hgmma_ready = (hgmma_wait ? hgmma_ready_for_wait
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: hgmma_ready_for_fire);
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wire operands_ready = (~(| operands_busy)) && hgmma_ready;
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`else
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wire operands_ready = ~(| operands_busy);
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@@ -243,7 +251,7 @@ module VX_scoreboard import VX_gpu_pkg::*; #(
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always @(posedge clk) begin
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if (reset) begin
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inuse_regs <= '0;
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inuse_tensor <= '0;
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inflight_tensor <= '0;
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end else begin
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if (writeback_fire) begin
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inuse_regs[writeback_if[i].data.wis][writeback_if[i].data.rd] <= 0;
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@@ -253,10 +261,12 @@ module VX_scoreboard import VX_gpu_pkg::*; #(
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end
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`ifdef EXT_T_HOPPER
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if (writeback_fire && writeback_if[i].data.tensor) begin
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inuse_tensor[ibuffer_if[i].data.wis] <= 1'b0;
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inflight_tensor[ibuffer_if[i].data.wis] <=
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inflight_tensor[ibuffer_if[i].data.wis] - INFLT_WIDTH'(1);
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end
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if (ibuffer_if[i].valid && ibuffer_if[i].ready && hgmma_start) begin
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inuse_tensor[ibuffer_if[i].data.wis] <= 1'b1;
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inflight_tensor[ibuffer_if[i].data.wis] <=
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inflight_tensor[ibuffer_if[i].data.wis] + INFLT_WIDTH'(1);
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end
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`endif
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end
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