Fixed emulator
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@@ -69,7 +69,7 @@ int main()
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// unsigned scal = 3;
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// // matrix element add
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// vx_e_mat_add(z, &scal, z, NUM_ROWS, NUM_COLS);
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vx_e_mat_add(z, &scal, z, NUM_ROWS, NUM_COLS);
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// vx_print_str("\n\nMatrix Element Addition\n");
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// print_matrix(z);
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