Vortex 2.0 changes:

+ Microarchitecture optimizations
+ 64-bit support
+ Xilinx FPGA support
+ LLVM-16 support
+ Refactoring and quality control fixes
This commit is contained in:
Blaise Tine
2023-10-19 20:51:22 -07:00
parent d69a64c32c
commit d47cccc157
1300 changed files with 247321 additions and 311189 deletions

111
runtime/include/vortex.h Normal file
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// Copyright © 2019-2023
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef __VX_VORTEX_H__
#define __VX_VORTEX_H__
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef void* vx_device_h;
// device caps ids
#define VX_CAPS_VERSION 0x0
#define VX_CAPS_NUM_THREADS 0x1
#define VX_CAPS_NUM_WARPS 0x2
#define VX_CAPS_NUM_CORES 0x3
#define VX_CAPS_CACHE_LINE_SIZE 0x4
#define VX_CAPS_GLOBAL_MEM_SIZE 0x5
#define VX_CAPS_LOCAL_MEM_SIZE 0x6
#define VX_CAPS_KERNEL_BASE_ADDR 0x7
#define VX_CAPS_ISA_FLAGS 0x8
// device isa flags
#define VX_ISA_STD_A (1ull << 0)
#define VX_ISA_STD_C (1ull << 2)
#define VX_ISA_STD_D (1ull << 3)
#define VX_ISA_STD_E (1ull << 4)
#define VX_ISA_STD_F (1ull << 5)
#define VX_ISA_STD_H (1ull << 7)
#define VX_ISA_STD_I (1ull << 8)
#define VX_ISA_STD_N (1ull << 13)
#define VX_ISA_STD_Q (1ull << 16)
#define VX_ISA_STD_S (1ull << 18)
#define VX_ISA_STD_U (1ull << 20)
#define VX_ISA_BASE(flags) (1 << (((flags >> 30) & 0x3) + 4))
#define VX_ISA_EXT_TEX (1ull << 32)
#define VX_ISA_EXT_RASTER (1ull << 33)
#define VX_ISA_EXT_ROP (1ull << 34)
// device memory types
#define VX_MEM_TYPE_GLOBAL 0
#define VX_MEM_TYPE_LOCAL 1
// ready wait timeout
#define VX_MAX_TIMEOUT (24*60*60*1000) // 24 Hr
// open the device and connect to it
int vx_dev_open(vx_device_h* hdevice);
// Close the device when all the operations are done
int vx_dev_close(vx_device_h hdevice);
// return device configurations
int vx_dev_caps(vx_device_h hdevice, uint32_t caps_id, uint64_t *value);
// allocate device memory and return address
int vx_mem_alloc(vx_device_h hdevice, uint64_t size, int type, uint64_t* dev_addr);
// release device memory
int vx_mem_free(vx_device_h hdevice, uint64_t dev_addr);
// get device memory info
int vx_mem_info(vx_device_h hdevice, int type, uint64_t* mem_free, uint64_t* mem_used);
// Copy bytes from host to device memory
int vx_copy_to_dev(vx_device_h hdevice, uint64_t dev_addr, const void* host_ptr, uint64_t size);
// Copy bytes from device memory to host
int vx_copy_from_dev(vx_device_h hdevice, void* host_ptr, uint64_t dev_addr, uint64_t size);
// Start device execution
int vx_start(vx_device_h hdevice);
// Wait for device ready with milliseconds timeout
int vx_ready_wait(vx_device_h hdevice, uint64_t timeout);
// write device configuration registers
int vx_dcr_write(vx_device_h hdevice, uint32_t addr, uint64_t value);
////////////////////////////// UTILITY FUNCTIONS //////////////////////////////
// upload kernel bytes to device
int vx_upload_kernel_bytes(vx_device_h hdevice, const void* content, uint64_t size);
// upload kernel file to device
int vx_upload_kernel_file(vx_device_h hdevice, const char* filename);
// performance counters
int vx_dump_perf(vx_device_h hdevice, FILE* stream);
int vx_perf_counter(vx_device_h hdevice, int counter, int core_id, uint64_t* value);
#ifdef __cplusplus
}
#endif
#endif // __VX_VORTEX_H__

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#ifndef VX_INTRINSICS_H
#define VX_INTRINSICS_H
#include <VX_config.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __ASSEMBLY__
#define __ASM_STR(x) x
#else
#define __ASM_STR(x) #x
#endif
#define csr_read(csr) ({ \
unsigned __r; \
__asm__ __volatile__ ("csrr %0, %1" : "=r" (__r) : "i" (csr)); \
__r; \
})
#define csr_write(csr, val) ({ \
unsigned __v = (unsigned)(val); \
if (__builtin_constant_p(val) && __v < 32) \
__asm__ __volatile__ ("csrw %0, %1" :: "i" (csr), "i" (__v)); \
else \
__asm__ __volatile__ ("csrw %0, %1" :: "i" (csr), "r" (__v)); \
})
#define csr_swap(csr, val) ({ \
unsigned __r; \
unsigned __v = (unsigned)(val); \
if (__builtin_constant_p(val) && __v < 32) \
__asm__ __volatile__ ("csrrw %0, %1, %2" : "=r" (__r) : "i" (csr), "i" (__v)); \
else \
__asm__ __volatile__ ("csrrw %0, %1, %2" : "=r" (__r) : "i" (csr), "r" (__v)); \
__r; \
})
#define csr_read_set(csr, val) ({ \
unsigned __r; \
unsigned __v = (unsigned)(val); \
if (__builtin_constant_p(val) && __v < 32) \
__asm__ __volatile__ ("csrrs %0, %1, %2" : "=r" (__r) : "i" (csr), "i" (__v)); \
else \
__asm__ __volatile__ ("csrrs %0, %1, %2" : "=r" (__r) : "i" (csr), "r" (__v)); \
__r; \
})
#define csr_set(csr, val) ({ \
unsigned __v = (unsigned)(val); \
if (__builtin_constant_p(val) && __v < 32) \
__asm__ __volatile__ ("csrs %0, %1" :: "i" (csr), "i" (__v)); \
else \
__asm__ __volatile__ ("csrs %0, %1" :: "i" (csr), "r" (__v)); \
})
#define csr_read_clear(csr, val) ({ \
unsigned __r; \
unsigned __v = (unsigned)(val); \
if (__builtin_constant_p(val) && __v < 32) \
__asm__ __volatile__ ("csrrc %0, %1, %2" : "=r" (__r) : "i" (csr), "i" (__v)); \
else \
__asm__ __volatile__ ("csrrc %0, %1, %2" : "=r" (__r) : "i" (csr), "r" (__v)); \
__r; \
})
#define csr_clear(csr, val) ({ \
unsigned __v = (unsigned)(val); \
if (__builtin_constant_p(val) && __v < 32) \
__asm__ __volatile__ ("csrc %0, %1" :: "i" (csr), "i" (__v)); \
else \
__asm__ __volatile__ ("csrc %0, %1" :: "i" (csr), "r" (__v)); \
})
// Texture load
#define vx_tex(unit, u, v, lod) ({ \
unsigned __r; \
__asm__ __volatile__ (".insn r4 0x5b, 0, %1, %0, %2, %3, %4" : "=r"(__r) : "i"(unit), "r"(u), "r"(v), "r"(lod)); \
__r; \
})
// Conditional move
#define vx_cmov(c, t, f) ({ \
unsigned __r; \
__asm__ __volatile__ (".insn r4 0x5b, 1, 0, %0, %1, %2, %3" : "=r"(__r : "r"(c), "r"(t), "r"(f)); \
__r; \
})
// Set thread mask
inline void vx_tmc(unsigned thread_mask) {
asm volatile (".insn s 0x6b, 0, x0, 0(%0)" :: "r"(thread_mask));
}
// Set thread predicate
inline void vx_pred(unsigned condition) {
asm volatile (".insn s 0x6b, 0, x1, 0(%0)" :: "r"(condition));
}
typedef void (*vx_wspawn_pfn)();
// Spawn warps
inline void vx_wspawn(unsigned num_warps, vx_wspawn_pfn func_ptr) {
asm volatile (".insn s 0x6b, 1, %1, 0(%0)" :: "r"(num_warps), "r"(func_ptr));
}
// Split on a predicate
inline void vx_split(int predicate) {
asm volatile (".insn s 0x6b, 2, x0, 0(%0)" :: "r"(predicate));
}
// Join
inline void vx_join() {
asm volatile (".insn s 0x6b, 3, x0, 0(x0)");
}
// Warp Barrier
inline void vx_barrier(unsigned barried_id, unsigned num_warps) {
asm volatile (".insn s 0x6b, 4, %1, 0(%0)" :: "r"(barried_id), "r"(num_warps));
}
// Prefetch
inline void vx_prefetch(unsigned addr) {
asm volatile (".insn s 0x6b, 5, x0, 0(%0)" :: "r"(addr) );
}
// Return active warp's thread id
inline int vx_thread_id() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_WTID));
return result;
}
// Return active core's local thread id
inline int vx_thread_lid() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_LTID));
return result;
}
// Return processsor global thread id
inline int vx_thread_gid() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_GTID));
return result;
}
// Return active core's local warp id
inline int vx_warp_id() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_LWID));
return result;
}
// Return processsor's global warp id
inline int vx_warp_gid() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_GWID));
return result;
}
// Return processsor core id
inline int vx_core_id() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_GCID));
return result;
}
// Return current threadk mask
inline int vx_thread_mask() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_TMASK));
return result;
}
// Return the number of threads in a warp
inline int vx_num_threads() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_NT));
return result;
}
// Return the number of warps in a core
inline int vx_num_warps() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_NW));
return result;
}
// Return the number of cores in the processsor
inline int vx_num_cores() {
int result;
asm volatile ("csrr %0, %1" : "=r"(result) : "i"(CSR_NC));
return result;
}
inline void vx_fence() {
asm volatile ("fence iorw, iorw");
}
#define __if(b) vx_split(b); \
if (b)
#define __else else
#define __endif vx_join();
#define __DIVERGENT__ __attribute__((annotate("divergent")))
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VX_PRINT_H
#define VX_PRINT_H
#include <stdarg.h>
#ifdef __cplusplus
extern "C" {
#endif
int vx_vprintf(const char* format, va_list va);
int vx_printf(const char * format, ...);
void vx_putchar(int c);
void vx_putint(int value, int base);
void vx_putfloat(float value, int precision);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VX_API_H
#define VX_API_H
#include <stdint.h>
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
uint32_t num_groups[3];
uint32_t global_offset[3];
uint32_t local_size[3];
char * printf_buffer;
uint32_t *printf_buffer_position;
uint32_t printf_buffer_capacity;
uint32_t work_dim;
} context_t;
typedef void (*vx_spawn_kernel_cb) (
const void * /* arg */,
const context_t * /* context */,
uint32_t /* group_x */,
uint32_t /* group_y */,
uint32_t /* group_z */
);
typedef void (*vx_spawn_tasks_cb)(int task_id, void *arg);
typedef void (*vx_serial_cb)(void *arg);
void vx_spawn_kernel(context_t * ctx, vx_spawn_kernel_cb callback, void * arg);
void vx_spawn_tasks(int num_tasks, vx_spawn_tasks_cb callback, void * arg);
void vx_serial(vx_serial_cb callback, void * arg);
#ifdef __cplusplus
}
#endif
#endif