fixed loader script stack setup
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@@ -20,21 +20,24 @@ void vx_split(int predicate);
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// Join
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void vx_join();
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// Return the warp's unique thread id
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// Return active warp's thread id
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int vx_thread_id();
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// Return the core's unique warp id
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int vx_warp_id();
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// Return processsor unique core id
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int vx_core_id();
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// Return active core's local thread id
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int vx_thread_lid();
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// Return processsor global thread id
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int vx_thread_gid();
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// Return processsor global warp id
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// Return active core's local warp id
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int vx_warp_id();
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// Return processsor's global warp id
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int vx_warp_gid();
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// Return processsor core id
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int vx_core_id();
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// Return the number of threads in a warp
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int vx_num_threads();
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