Files
vortex/sim/simx/tex_unit.cpp
2022-02-04 17:50:19 -05:00

100 lines
2.8 KiB
C++

#include "tex_unit.h"
#include "core.h"
#include <texturing.h>
#include <VX_config.h>
using namespace vortex;
using namespace cocogfx;
enum class FilterMode {
Point,
Bilinear,
Trilinear,
};
TexUnit::TexUnit(Core* core) : core_(core) {}
TexUnit::~TexUnit() {}
void TexUnit::clear() {
for (auto& state : states_) {
state = 0;
}
}
uint32_t TexUnit::get_state(uint32_t state) {
return states_.at(state);
}
void TexUnit::set_state(uint32_t state, uint32_t value) {
states_.at(state) = value;
}
uint32_t TexUnit::read(int32_t u,
int32_t v,
int32_t lod,
std::vector<mem_addr_size_t>* mem_addrs) {
//--
auto xu = Fixed<TEX_FXD_FRAC>::make(u);
auto xv = Fixed<TEX_FXD_FRAC>::make(v);
uint32_t base_addr = states_.at(TEX_STATE_ADDR) + states_.at(TEX_STATE_MIPOFF(lod));
uint32_t log_width = std::max<int32_t>(states_.at(TEX_STATE_WIDTH) - lod, 0);
uint32_t log_height = std::max<int32_t>(states_.at(TEX_STATE_HEIGHT) - lod, 0);
auto format = (TexFormat)states_.at(TEX_STATE_FORMAT);
auto filter = (FilterMode)states_.at(TEX_STATE_FILTER);
auto wrapu = (WrapMode)states_.at(TEX_STATE_WRAPU);
auto wrapv = (WrapMode)states_.at(TEX_STATE_WRAPV);
auto stride = Stride(format);
switch (filter) {
case FilterMode::Bilinear: {
// addressing
uint32_t offset00, offset01, offset10, offset11;
uint32_t alpha, beta;
TexAddressLinear(xu, xv, log_width, log_height, wrapu, wrapv,
&offset00, &offset01, &offset10, &offset11, &alpha, &beta);
uint32_t addr00 = base_addr + offset00 * stride;
uint32_t addr01 = base_addr + offset01 * stride;
uint32_t addr10 = base_addr + offset10 * stride;
uint32_t addr11 = base_addr + offset11 * stride;
// memory lookup
uint32_t texel00(0), texel01(0), texel10(0), texel11(0);
core_->dcache_read(&texel00, addr00, stride);
core_->dcache_read(&texel01, addr01, stride);
core_->dcache_read(&texel10, addr10, stride);
core_->dcache_read(&texel11, addr11, stride);
mem_addrs->push_back({addr00, stride});
mem_addrs->push_back({addr01, stride});
mem_addrs->push_back({addr10, stride});
mem_addrs->push_back({addr11, stride});
// filtering
auto color = TexFilterLinear(
format, texel00, texel01, texel10, texel11, alpha, beta);
return color;
}
case FilterMode::Point: {
// addressing
uint32_t offset;
TexAddressPoint(xu, xv, log_width, log_height, wrapu, wrapv, &offset);
uint32_t addr = base_addr + offset * stride;
// memory lookup
uint32_t texel(0);
core_->dcache_read(&texel, addr, stride);
mem_addrs->push_back({addr, stride});
// filtering
auto color = TexFilterPoint(format, texel);
return color;
}
default:
std::abort();
return 0;
}
}