Files
vortex/sim/common/simobject.h
Blaise Tine c1e168fdbe Vortex 2.0 changes:
+ Microarchitecture optimizations
+ 64-bit support
+ Xilinx FPGA support
+ LLVM-16 support
+ Refactoring and quality control fixes

minor update

minor update

minor update

minor update

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minor update

cleanup

cleanup

cache bindings and memory perf refactory

minor update

minor update

hw unit tests fixes

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minor udpate

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2023-11-10 02:47:05 -08:00

419 lines
8.4 KiB
C++

// Copyright © 2019-2023
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <functional>
#include <iostream>
#include <memory>
#include <vector>
#include <list>
#include <queue>
#include <assert.h>
#include "mempool.h"
class SimObjectBase;
///////////////////////////////////////////////////////////////////////////////
class SimPortBase {
public:
virtual ~SimPortBase() {}
SimObjectBase* module() const {
return module_;
}
protected:
SimPortBase(SimObjectBase* module)
: module_(module)
{}
SimPortBase& operator=(const SimPortBase&) = delete;
SimObjectBase* module_;
};
///////////////////////////////////////////////////////////////////////////////
template <typename Pkt>
class SimPort : public SimPortBase {
public:
typedef std::function<void (const Pkt&, uint64_t)> TxCallback;
SimPort(SimObjectBase* module)
: SimPortBase(module)
, peer_(nullptr)
, tx_cb_(nullptr)
{}
void send(const Pkt& pkt, uint64_t delay = 1) const;
void bind(SimPort<Pkt>* peer) {
assert(peer_ == nullptr);
peer_ = peer;
}
void unbind() {
peer_ = nullptr;
}
bool connected() const {
return (peer_ != nullptr);
}
SimPort* peer() const {
return peer_;
}
bool empty() const {
return queue_.empty();
}
const Pkt& front() const {
return queue_.front();
}
Pkt& front() {
return queue_.front().pkt;
}
const Pkt& back() const {
return queue_.back();
}
Pkt& back() {
return queue_.back().pkt;
}
uint64_t pop() {
auto cycles = queue_.front().cycles;
queue_.pop();
return cycles;
}
void tx_callback(const TxCallback& callback) {
tx_cb_ = callback;
}
uint64_t arrival_time() const {
if (queue_.empty())
return 0;
return queue_.front().cycles;
}
protected:
struct timed_pkt_t {
Pkt pkt;
uint64_t cycles;
};
std::queue<timed_pkt_t> queue_;
SimPort* peer_;
TxCallback tx_cb_;
void push(const Pkt& data, uint64_t cycles) {
if (tx_cb_) {
tx_cb_(data, cycles);
}
if (peer_) {
peer_->push(data, cycles);
} else {
queue_.push({data, cycles});
}
}
SimPort& operator=(const SimPort&) = delete;
template <typename U> friend class SimPortEvent;
};
///////////////////////////////////////////////////////////////////////////////
class SimEventBase {
public:
typedef std::shared_ptr<SimEventBase> Ptr;
virtual ~SimEventBase() {}
virtual void fire() const = 0;
uint64_t cycles() const {
return cycles_;
}
protected:
SimEventBase(uint64_t cycles) : cycles_(cycles) {}
uint64_t cycles_;
};
///////////////////////////////////////////////////////////////////////////////
template <typename Pkt>
class SimCallEvent : public SimEventBase {
public:
void fire() const override {
func_(pkt_);
}
typedef std::function<void (const Pkt&)> Func;
SimCallEvent(const Func& func, const Pkt& pkt, uint64_t cycles)
: SimEventBase(cycles)
, func_(func)
, pkt_(pkt)
{}
void* operator new(size_t /*size*/) {
return allocator().allocate();
}
void operator delete(void* ptr) {
allocator().deallocate(ptr);
}
protected:
Func func_;
Pkt pkt_;
static MemoryPool<SimCallEvent<Pkt>>& allocator() {
static MemoryPool<SimCallEvent<Pkt>> instance(64);
return instance;
}
};
///////////////////////////////////////////////////////////////////////////////
template <typename Pkt>
class SimPortEvent : public SimEventBase {
public:
void fire() const override {
const_cast<SimPort<Pkt>*>(port_)->push(pkt_, cycles_);
}
SimPortEvent(const SimPort<Pkt>* port, const Pkt& pkt, uint64_t cycles)
: SimEventBase(cycles)
, port_(port)
, pkt_(pkt)
{}
void* operator new(size_t /*size*/) {
return allocator().allocate();
}
void operator delete(void* ptr) {
allocator().deallocate(ptr);
}
protected:
const SimPort<Pkt>* port_;
Pkt pkt_;
static MemoryPool<SimPortEvent<Pkt>>& allocator() {
static MemoryPool<SimPortEvent<Pkt>> instance(64);
return instance;
}
};
///////////////////////////////////////////////////////////////////////////////
class SimContext;
class SimObjectBase {
public:
typedef std::shared_ptr<SimObjectBase> Ptr;
virtual ~SimObjectBase() {}
const std::string& name() const {
return name_;
}
protected:
SimObjectBase(const SimContext& ctx, const char* name);
private:
virtual void do_reset() = 0;
virtual void do_tick() = 0;
std::string name_;
friend class SimPlatform;
};
///////////////////////////////////////////////////////////////////////////////
template <typename Impl>
class SimObject : public SimObjectBase {
public:
typedef std::shared_ptr<Impl> Ptr;
template <typename... Args>
static Ptr Create(Args&&... args);
protected:
SimObject(const SimContext& ctx, const char* name)
: SimObjectBase(ctx, name)
{}
private:
const Impl* impl() const {
return static_cast<const Impl*>(this);
}
Impl* impl() {
return static_cast<Impl*>(this);
}
void do_reset() override {
this->impl()->reset();
}
void do_tick() override {
this->impl()->tick();
}
};
class SimContext {
private:
SimContext() {}
friend class SimPlatform;
};
///////////////////////////////////////////////////////////////////////////////
class SimPlatform {
public:
static SimPlatform& instance() {
static SimPlatform s_inst;
return s_inst;
}
bool initialize() {
//--
return true;
}
void finalize() {
instance().clear();
}
template <typename Impl, typename... Args>
typename SimObject<Impl>::Ptr create_object(Args&&... args) {
auto obj = std::make_shared<Impl>(SimContext{}, std::forward<Args>(args)...);
objects_.push_back(obj);
return obj;
}
void release_object(const SimObjectBase::Ptr& object) {
objects_.remove(object);
}
template <typename Pkt>
void schedule(const typename SimCallEvent<Pkt>::Func& callback,
const Pkt& pkt,
uint64_t delay) {
assert(delay != 0);
auto evt = std::make_shared<SimCallEvent<Pkt>>(callback, pkt, cycles_ + delay);
events_.emplace_back(evt);
}
void reset() {
events_.clear();
for (auto& object : objects_) {
object->do_reset();
}
cycles_ = 0;
}
void tick() {
// evaluate events
auto evt_it = events_.begin();
auto evt_it_end = events_.end();
while (evt_it != evt_it_end) {
auto& event = *evt_it;
if (cycles_ >= event->cycles()) {
event->fire();
evt_it = events_.erase(evt_it);
} else {
++evt_it;
}
}
// evaluate components
for (auto& object : objects_) {
object->do_tick();
}
// advance clock
++cycles_;
}
uint64_t cycles() const {
return cycles_;
}
private:
SimPlatform() : cycles_(0) {}
virtual ~SimPlatform() {
this->clear();
}
void clear() {
objects_.clear();
events_.clear();
}
template <typename Pkt>
void schedule(const SimPort<Pkt>* port, const Pkt& pkt, uint64_t delay) {
assert(delay != 0);
auto evt = SimEventBase::Ptr(new SimPortEvent<Pkt>(port, pkt, cycles_ + delay));
events_.emplace_back(evt);
}
std::list<SimObjectBase::Ptr> objects_;
std::list<SimEventBase::Ptr> events_;
uint64_t cycles_;
template <typename U> friend class SimPort;
friend class SimObjectBase;
};
///////////////////////////////////////////////////////////////////////////////
inline SimObjectBase::SimObjectBase(const SimContext&, const char* name)
: name_(name)
{}
template <typename Impl>
template <typename... Args>
typename SimObject<Impl>::Ptr SimObject<Impl>::Create(Args&&... args) {
return SimPlatform::instance().create_object<Impl>(std::forward<Args>(args)...);
}
template <typename Pkt>
void SimPort<Pkt>::send(const Pkt& pkt, uint64_t delay) const {
if (peer_ && !tx_cb_) {
reinterpret_cast<const SimPort<Pkt>*>(peer_)->send(pkt, delay);
} else {
SimPlatform::instance().schedule(this, pkt, delay);
}
}