Files
vortex/sim/simX/pipeline.h
2021-11-14 08:52:34 -05:00

96 lines
1.7 KiB
C++

#pragma once
#include <memory>
#include <iostream>
#include <util.h>
#include "types.h"
#include "debug.h"
namespace vortex {
struct pipeline_state_t {
//--
uint64_t id;
//--
int cid;
int wid;
ThreadMask tmask;
Word PC;
//--
bool stall_warp;
bool wb;
RegType rdest_type;
int rdest;
RegMask used_iregs;
RegMask used_fregs;
RegMask used_vregs;
//-
ExeType exe_type;
std::vector<uint64_t> mem_addrs;
//--
union {
struct {
LsuType type;
} lsu;
struct {
AluType type;
} alu;
struct {
FpuType type;
} fpu;
struct {
GpuType type;
} gpu;
};
// stats
uint64_t icache_latency;
uint64_t dcache_latency;
void clear() {
cid = 0;
wid = 0;
tmask.reset();
PC = 0;
stall_warp = false;
wb = false;
rdest = 0;
rdest_type = RegType::None;
used_iregs.reset();
used_fregs.reset();
used_vregs.reset();
exe_type = ExeType::NOP;
mem_addrs.clear();
icache_latency = 0;
dcache_latency = 0;
}
};
inline std::ostream &operator<<(std::ostream &os, const pipeline_state_t& state) {
os << "coreid=" << state.cid << ", wid=" << state.wid << ", PC=" << std::hex << state.PC;
os << ", wb=" << state.wb;
if (state.wb) {
os << ", rd=" << state.rdest_type << std::dec << state.rdest;
}
os << ", ex=" << state.exe_type;
os << " (#" << std::dec << state.id << ")";
return os;
}
class PipelineStage : public Queue<pipeline_state_t> {
protected:
const char* name_;
friend std::ostream &operator<<(std::ostream &, const pipeline_state_t&);
public:
PipelineStage(const char* name = nullptr)
: name_(name)
{}
};
}