Use static OpenMP schedule in ShellPatch::setupintintstuff
Static scheduling has lower overhead than guided for uniform workloads (grid points all have equal computational cost). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -2953,7 +2953,7 @@ void ShellPatch::setupintintstuff(int cpusize, MyList<Patch> *CPatL, int Symmetr
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}
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while (sPp)
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{
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#pragma omp parallel for collapse(3) schedule(guided)
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#pragma omp parallel for collapse(3) schedule(static)
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for (int iz = 0; iz < sPp->data->shape[2]; iz++)
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for (int is = 0; is < sPp->data->shape[1]; is++)
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for (int ir = 0; ir < sPp->data->shape[0]; ir++)
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@@ -3073,7 +3073,7 @@ void ShellPatch::setupintintstuff(int cpusize, MyList<Patch> *CPatL, int Symmetr
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llb[j] = Pp->data->bbox[j] + (CS_width + 0.0001) * CDH[j];
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uub[j] = Pp->data->bbox[dim + j] - (CS_width + 0.0001) * CDH[j];
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}
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#pragma omp parallel for collapse(3) schedule(guided)
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#pragma omp parallel for collapse(3) schedule(static)
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for (int iz = 0; iz < Pp->data->shape[2]; iz++)
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for (int iy = 0; iy < Pp->data->shape[1]; iy++)
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for (int ix = 0; ix < Pp->data->shape[0]; ix++)
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