Fix player overlay and danmaku rendering
This commit is contained in:
@@ -1,3 +1,5 @@
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import 'dart:async';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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@@ -30,14 +32,17 @@ class _PlayerPageState extends State<PlayerPage> {
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final ChatService _chatService = ChatService();
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final TextEditingController _msgController = TextEditingController();
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final List<ChatMessage> _messages = [];
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final List<Widget> _danmakus = [];
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final List<_DanmakuEntry> _danmakus = [];
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bool _isError = false;
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String? _errorMessage;
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bool _showDanmaku = true;
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bool _isRefreshing = false;
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bool _isFullscreen = false;
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bool _controlsVisible = true;
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int _playerVersion = 0;
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String _selectedResolution = 'Source';
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Timer? _controlsHideTimer;
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@override
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void initState() {
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@@ -46,6 +51,7 @@ class _PlayerPageState extends State<PlayerPage> {
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_initializePlayer();
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}
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_initializeChat();
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_showControls();
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}
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Future<void> _initializePlayer() async {
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@@ -99,18 +105,23 @@ class _PlayerPageState extends State<PlayerPage> {
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void _addDanmaku(String text) {
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final key = UniqueKey();
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final top = 20.0 + (DateTime.now().millisecondsSinceEpoch % 6) * 30.0;
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final lane = DateTime.now().millisecondsSinceEpoch % 8;
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final topFactor = 0.06 + lane * 0.045;
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final danmaku = _DanmakuItem(
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key: key,
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text: text,
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top: top,
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onFinished: () {
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if (mounted) setState(() => _danmakus.removeWhere((w) => w.key == key));
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},
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);
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setState(() => _danmakus.add(danmaku));
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setState(() {
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_danmakus.add(
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_DanmakuEntry(
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key: key,
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text: text,
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topFactor: topFactor,
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onFinished: () {
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if (mounted) {
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setState(() => _danmakus.removeWhere((w) => w.key == key));
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}
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},
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),
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);
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});
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}
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void _sendMsg() {
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@@ -137,6 +148,7 @@ class _PlayerPageState extends State<PlayerPage> {
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_danmakus.clear();
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_playerVersion++;
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});
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_showControls();
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if (kIsWeb) {
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await Future<void>.delayed(const Duration(milliseconds: 150));
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@@ -175,6 +187,7 @@ class _PlayerPageState extends State<PlayerPage> {
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if (mounted) {
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setState(() => _isFullscreen = nextValue);
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}
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_showControls();
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}
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void _toggleDanmaku() {
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@@ -184,6 +197,74 @@ class _PlayerPageState extends State<PlayerPage> {
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_danmakus.clear();
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}
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});
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_showControls();
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}
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void _showControls() {
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_controlsHideTimer?.cancel();
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if (mounted) {
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setState(() => _controlsVisible = true);
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}
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_controlsHideTimer = Timer(const Duration(seconds: 3), () {
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if (mounted) {
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setState(() => _controlsVisible = false);
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}
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});
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}
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void _toggleControlsVisibility() {
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if (_controlsVisible) {
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_controlsHideTimer?.cancel();
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setState(() => _controlsVisible = false);
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} else {
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_showControls();
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}
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}
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Future<void> _selectResolution() async {
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_showControls();
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final nextResolution = await showModalBottomSheet<String>(
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context: context,
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builder: (context) {
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const options = ['Source', '720p', '480p'];
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return SafeArea(
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const ListTile(
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title: Text('Playback Resolution'),
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subtitle: Text(
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'Current backend only provides the source stream. Lower resolutions are reserved for future multi-bitrate output.',
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),
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),
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...options.map((option) {
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final enabled = option == 'Source';
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return ListTile(
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enabled: enabled,
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leading: Icon(
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option == _selectedResolution
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? Icons.radio_button_checked
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: Icons.radio_button_off,
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),
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title: Text(option),
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subtitle: enabled
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? const Text('Available now')
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: const Text('Requires backend transcoding support'),
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onTap: enabled ? () => Navigator.pop(context, option) : null,
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);
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}),
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],
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),
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);
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},
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);
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if (nextResolution == null || nextResolution == _selectedResolution) {
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return;
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}
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setState(() => _selectedResolution = nextResolution);
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await _refreshPlayer();
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}
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@override
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@@ -192,6 +273,7 @@ class _PlayerPageState extends State<PlayerPage> {
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SystemChrome.setEnabledSystemUIMode(SystemUiMode.edgeToEdge);
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SystemChrome.setPreferredOrientations(DeviceOrientation.values);
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}
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_controlsHideTimer?.cancel();
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_controller?.dispose();
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_chatService.dispose();
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_msgController.dispose();
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@@ -203,11 +285,22 @@ class _PlayerPageState extends State<PlayerPage> {
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bool isWide = MediaQuery.of(context).size.width > 900;
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return Scaffold(
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appBar: AppBar(title: Text(widget.title)),
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body: isWide ? _buildWideLayout() : _buildMobileLayout(),
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backgroundColor: _isFullscreen
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? Colors.black
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: Theme.of(context).colorScheme.surface,
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appBar: _isFullscreen ? null : AppBar(title: Text(widget.title)),
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body: _isFullscreen
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? _buildFullscreenLayout()
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: isWide
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? _buildWideLayout()
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: _buildMobileLayout(),
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);
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}
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Widget _buildFullscreenLayout() {
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return SizedBox.expand(child: _buildVideoPanel());
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}
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// 宽屏布局:左右分栏
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Widget _buildWideLayout() {
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return Row(
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@@ -244,96 +337,179 @@ class _PlayerPageState extends State<PlayerPage> {
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}
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Widget _buildVideoPanel() {
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return Container(
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color: Colors.black,
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child: Column(
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children: [
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Expanded(child: _buildVideoWithDanmaku()),
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_buildPlaybackControls(),
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],
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return MouseRegion(
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onHover: (_) => _showControls(),
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onEnter: (_) => _showControls(),
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child: GestureDetector(
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behavior: HitTestBehavior.opaque,
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onTap: _toggleControlsVisibility,
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onDoubleTap: _toggleFullscreen,
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child: Container(
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color: Colors.black,
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child: Stack(
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children: [
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Positioned.fill(child: _buildVideoWithDanmaku()),
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Positioned(
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left: 0,
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right: 0,
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bottom: 0,
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child: _buildPlaybackControls(),
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),
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],
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),
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),
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),
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);
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}
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Widget _buildVideoWithDanmaku() {
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return Stack(
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children: [
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Center(
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child: _isError
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? Text(
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"Error: $_errorMessage",
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style: TextStyle(color: Colors.white),
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)
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: kIsWeb
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? WebStreamPlayer(
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key: ValueKey('web-player-$_playerVersion'),
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streamUrl: widget.playbackUrl,
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)
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: _controller != null && _controller!.value.isInitialized
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? AspectRatio(
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aspectRatio: _controller!.value.aspectRatio,
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child: VideoPlayer(_controller!),
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)
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: CircularProgressIndicator(),
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),
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if (_showDanmaku) ClipRect(child: Stack(children: _danmakus)),
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if (_isRefreshing)
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const Positioned(
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top: 16,
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right: 16,
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child: SizedBox(
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width: 24,
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height: 24,
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child: CircularProgressIndicator(strokeWidth: 2),
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return LayoutBuilder(
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builder: (context, constraints) {
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return Stack(
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children: [
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Center(
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child: _isError
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? Text(
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"Error: $_errorMessage",
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style: TextStyle(color: Colors.white),
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)
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: kIsWeb
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? WebStreamPlayer(
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key: ValueKey('web-player-$_playerVersion'),
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streamUrl: widget.playbackUrl,
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)
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: _controller != null && _controller!.value.isInitialized
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? AspectRatio(
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aspectRatio: _controller!.value.aspectRatio,
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child: VideoPlayer(_controller!),
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)
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: CircularProgressIndicator(),
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),
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if (_showDanmaku)
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ClipRect(
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child: Stack(
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children: _danmakus
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.map(
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(item) => _DanmakuItem(
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key: item.key,
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text: item.text,
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topFactor: item.topFactor,
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containerWidth: constraints.maxWidth,
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containerHeight: constraints.maxHeight,
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onFinished: item.onFinished,
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),
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)
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.toList(),
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),
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),
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if (_isRefreshing)
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const Positioned(
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top: 16,
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right: 16,
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child: SizedBox(
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width: 24,
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height: 24,
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child: CircularProgressIndicator(strokeWidth: 2),
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),
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),
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],
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);
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},
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);
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}
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Color _usernameColor(String username, String type) {
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if (type == "system") {
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return Colors.blue;
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}
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final normalized = username.trim().toLowerCase();
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var hash = 5381;
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for (final codeUnit in normalized.codeUnits) {
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hash = ((hash << 5) + hash) ^ codeUnit;
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}
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final hue = (hash.abs() % 360).toDouble();
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return HSLColor.fromAHSL(1, hue, 0.72, 0.68).toColor();
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}
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Widget _buildMessageItem(ChatMessage message) {
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return Padding(
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padding: const EdgeInsets.symmetric(vertical: 4.0),
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child: RichText(
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text: TextSpan(
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style: TextStyle(
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color: Theme.of(context).textTheme.bodyMedium?.color,
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),
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],
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children: [
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TextSpan(
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text: "${message.username}: ",
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style: TextStyle(
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fontWeight: FontWeight.bold,
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color: _usernameColor(message.username, message.type),
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),
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),
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TextSpan(text: message.content),
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],
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),
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),
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);
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}
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Widget _buildPlaybackControls() {
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return Container(
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width: double.infinity,
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
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decoration: BoxDecoration(
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color: Colors.black.withValues(alpha: 0.92),
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border: Border(
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top: BorderSide(color: Colors.white.withValues(alpha: 0.08)),
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),
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),
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child: Wrap(
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spacing: 10,
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runSpacing: 10,
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children: [
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_buildControlButton(
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icon: Icons.refresh,
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label: "Refresh",
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onPressed: _refreshPlayer,
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return IgnorePointer(
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ignoring: !_controlsVisible,
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child: AnimatedOpacity(
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opacity: _controlsVisible ? 1 : 0,
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duration: const Duration(milliseconds: 220),
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child: Container(
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width: double.infinity,
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
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decoration: BoxDecoration(
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gradient: LinearGradient(
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begin: Alignment.bottomCenter,
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end: Alignment.topCenter,
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colors: [
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Colors.black.withValues(alpha: 0.9),
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Colors.black.withValues(alpha: 0.55),
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Colors.transparent,
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],
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),
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),
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_buildControlButton(
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icon: _showDanmaku ? Icons.subtitles : Icons.subtitles_off,
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label: _showDanmaku ? "Danmaku On" : "Danmaku Off",
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onPressed: _toggleDanmaku,
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),
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_buildControlButton(
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icon: _isFullscreen ? Icons.fullscreen_exit : Icons.fullscreen,
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label: _isFullscreen ? "Exit Fullscreen" : "Fullscreen",
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onPressed: _toggleFullscreen,
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),
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_buildControlButton(
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icon: Icons.high_quality,
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label: "Resolution",
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onPressed: () {
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ScaffoldMessenger.of(context).showSnackBar(
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const SnackBar(
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content: Text(
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"Resolution switching is planned for a later update.",
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child: SafeArea(
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top: false,
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child: Align(
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alignment: Alignment.bottomCenter,
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child: Wrap(
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spacing: 10,
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runSpacing: 10,
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alignment: WrapAlignment.center,
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children: [
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_buildControlButton(
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icon: Icons.refresh,
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label: "Refresh",
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onPressed: _refreshPlayer,
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),
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),
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);
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},
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_buildControlButton(
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icon: _showDanmaku ? Icons.subtitles : Icons.subtitles_off,
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label: _showDanmaku ? "Danmaku On" : "Danmaku Off",
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onPressed: _toggleDanmaku,
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),
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_buildControlButton(
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icon: _isFullscreen
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? Icons.fullscreen_exit
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: Icons.fullscreen,
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label: _isFullscreen ? "Exit Fullscreen" : "Fullscreen",
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onPressed: _toggleFullscreen,
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),
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_buildControlButton(
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icon: Icons.high_quality,
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label: _selectedResolution,
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onPressed: _selectResolution,
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),
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],
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),
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),
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),
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],
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),
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),
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);
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}
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@@ -341,10 +517,13 @@ class _PlayerPageState extends State<PlayerPage> {
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Widget _buildControlButton({
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required IconData icon,
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required String label,
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required VoidCallback onPressed,
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required FutureOr<void> Function() onPressed,
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}) {
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return FilledButton.tonalIcon(
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onPressed: onPressed,
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onPressed: () async {
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_showControls();
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await onPressed();
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},
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icon: Icon(icon, size: 18),
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label: Text(label),
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style: FilledButton.styleFrom(
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@@ -376,28 +555,7 @@ class _PlayerPageState extends State<PlayerPage> {
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itemCount: _messages.length,
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itemBuilder: (context, index) {
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final m = _messages[index];
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return Padding(
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padding: const EdgeInsets.symmetric(vertical: 4.0),
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child: RichText(
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text: TextSpan(
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style: TextStyle(
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color: Theme.of(context).textTheme.bodyMedium?.color,
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),
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children: [
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TextSpan(
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text: "${m.username}: ",
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style: TextStyle(
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fontWeight: FontWeight.bold,
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color: m.type == "system"
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? Colors.blue
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: Theme.of(context).colorScheme.primary,
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),
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),
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TextSpan(text: m.content),
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],
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),
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),
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);
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return _buildMessageItem(m);
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},
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),
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),
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@@ -437,15 +595,33 @@ class _PlayerPageState extends State<PlayerPage> {
|
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}
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}
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class _DanmakuEntry {
|
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final Key key;
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final String text;
|
||||
final double topFactor;
|
||||
final VoidCallback onFinished;
|
||||
|
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const _DanmakuEntry({
|
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required this.key,
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required this.text,
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required this.topFactor,
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required this.onFinished,
|
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});
|
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}
|
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|
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class _DanmakuItem extends StatefulWidget {
|
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final String text;
|
||||
final double top;
|
||||
final double topFactor;
|
||||
final double containerWidth;
|
||||
final double containerHeight;
|
||||
final VoidCallback onFinished;
|
||||
|
||||
const _DanmakuItem({
|
||||
super.key,
|
||||
required this.text,
|
||||
required this.top,
|
||||
required this.topFactor,
|
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required this.containerWidth,
|
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required this.containerHeight,
|
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required this.onFinished,
|
||||
});
|
||||
|
||||
@@ -487,9 +663,8 @@ class __DanmakuItemState extends State<_DanmakuItem>
|
||||
animation: _animation,
|
||||
builder: (context, child) {
|
||||
return Positioned(
|
||||
top: widget.top,
|
||||
// left 使用 MediaQuery 获取屏幕宽度进行动态计算
|
||||
left: MediaQuery.of(context).size.width * _animation.value,
|
||||
top: widget.containerHeight * widget.topFactor,
|
||||
left: widget.containerWidth * _animation.value,
|
||||
child: Text(
|
||||
widget.text,
|
||||
style: TextStyle(
|
||||
|
||||
@@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
|
||||
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
|
||||
# In Windows, build-name is used as the major, minor, and patch parts
|
||||
# of the product and file versions while build-number is used as the build suffix.
|
||||
version: 1.0.0-beta3.7
|
||||
version: 1.0.0-beta4.1
|
||||
|
||||
environment:
|
||||
sdk: ^3.11.1
|
||||
|
||||
Reference in New Issue
Block a user