[backend]解决了栈地址计算对齐逻辑错误的问题
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@ -14,26 +14,26 @@ namespace sysy {
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RISCv64SimpleRegAlloc::RISCv64SimpleRegAlloc(MachineFunction* mfunc) : MFunc(mfunc), ISel(mfunc->getISel()) {
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// 1. 初始化可分配的整数寄存器池
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// 保留 t0, t1 用于其他目的, t2, t3, t4 作为溢出寄存器
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// T5 被大立即数传送逻辑保留
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// T2, T3, T4 被本分配器保留为专用的溢出/临时寄存器
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allocable_int_regs = {
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PhysicalReg::T0, PhysicalReg::T1, PhysicalReg::T4, /*PhysicalReg::T5,*/ PhysicalReg::T6,
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PhysicalReg::T0, PhysicalReg::T1, /* T2,T3,T4,T5 reserved */ PhysicalReg::T6,
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PhysicalReg::A0, PhysicalReg::A1, PhysicalReg::A2, PhysicalReg::A3, PhysicalReg::A4, PhysicalReg::A5, PhysicalReg::A6, PhysicalReg::A7,
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PhysicalReg::S1, PhysicalReg::S2, PhysicalReg::S3, PhysicalReg::S4, PhysicalReg::S5, PhysicalReg::S6, PhysicalReg::S7,
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PhysicalReg::S8, PhysicalReg::S9, PhysicalReg::S10, PhysicalReg::S11,
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};
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// 2. 初始化可分配的浮点寄存器池
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// 保留 f4 作为溢出寄存器
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// F0, F1, F2 被本分配器保留为专用的溢出/临时寄存器
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allocable_fp_regs = {
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PhysicalReg::F0, PhysicalReg::F1, PhysicalReg::F2, PhysicalReg::F3, /* F4保留 */ PhysicalReg::F5, PhysicalReg::F6, PhysicalReg::F7,
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/* F0,F1,F2 reserved */ PhysicalReg::F3, PhysicalReg::F4, PhysicalReg::F5, PhysicalReg::F6, PhysicalReg::F7,
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PhysicalReg::F10, PhysicalReg::F11, PhysicalReg::F12, PhysicalReg::F13, PhysicalReg::F14, PhysicalReg::F15, PhysicalReg::F16, PhysicalReg::F17,
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PhysicalReg::F8, PhysicalReg::F9, PhysicalReg::F18, PhysicalReg::F19, PhysicalReg::F20, PhysicalReg::F21, PhysicalReg::F22,
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PhysicalReg::F23, PhysicalReg::F24, PhysicalReg::F25, PhysicalReg::F26, PhysicalReg::F27,
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PhysicalReg::F28, PhysicalReg::F29, PhysicalReg::F30, PhysicalReg::F31,
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};
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// 3. 映射所有物理寄存器(包括整数、浮点和特殊寄存器)到特殊的虚拟寄存器ID
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// 这是为了让活跃性分析和干扰图构建能够统一处理所有类型的寄存器
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// 3. 映射所有物理寄存器到特殊的虚拟寄存器ID (保持不变)
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const unsigned offset = static_cast<unsigned>(PhysicalReg::PHYS_REG_START_ID);
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for (unsigned i = 0; i < static_cast<unsigned>(PhysicalReg::INVALID); ++i) {
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auto preg = static_cast<PhysicalReg>(i);
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@ -49,6 +49,12 @@ void RISCv64SimpleRegAlloc::run() {
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RISCv64AsmPrinter printer(MFunc);
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printer.setStream(std::cerr);
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if (DEBUG) {
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std::cerr << "\n===== LLIR after VReg Unification =====\n";
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printer.run(std::cerr, true);
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std::cerr << "===== End of Unified LLIR =====\n\n";
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}
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// 阶段 1: 处理函数调用约定(参数寄存器预着色)
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handleCallingConvention();
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if (DEBUG) {
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@ -494,58 +500,109 @@ void RISCv64SimpleRegAlloc::rewriteFunction() {
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if (DEBUG) std::cerr << "\n--- Starting Function Rewrite (Spilling & Substitution) ---\n";
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StackFrameInfo& frame_info = MFunc->getFrameInfo();
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// 1. 为所有溢出的vreg计算栈偏移量
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// 溢出区域紧跟在局部变量区域之后
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// 步骤 1: 为所有溢出的vreg计算唯一的栈偏移量
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int current_offset = frame_info.locals_end_offset;
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for (unsigned vreg : spilled_vregs) {
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if (frame_info.spill_offsets.count(vreg)) continue; // 避免重复分配
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auto [type, size] = getTypeAndSize(vreg);
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// 按变量大小对齐
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current_offset -= size;
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current_offset = current_offset & -size;
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current_offset = current_offset & ~7;
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frame_info.spill_offsets[vreg] = current_offset;
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}
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// 更新总的溢出区域大小
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frame_info.spill_size = -(current_offset - frame_info.locals_end_offset);
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// 2. 插入加载/存储指令
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// 步骤 2: 遍历所有指令,插入加载/存储并替换所有虚拟寄存器
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for (auto& mbb : MFunc->getBlocks()) {
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std::vector<std::unique_ptr<MachineInstr>> new_instructions;
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for (auto& instr_ptr : mbb->getInstructions()) {
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LiveSet use, def;
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getInstrUseDef(instr_ptr.get(), use, def); // 这里用不含物理寄存器的版本
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// 为本条指令动态管理可用的专用溢出寄存器
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std::vector<PhysicalReg> int_spill_pool = {PhysicalReg::T2, PhysicalReg::T3, PhysicalReg::T4};
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std::vector<PhysicalReg> fp_spill_pool = {PhysicalReg::F0, PhysicalReg::F1, PhysicalReg::F2};
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// 映射: <vreg, 在本指令中代表它的物理寄存器>
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std::map<unsigned, PhysicalReg> vreg_to_preg_map_for_this_instr;
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// a. 为溢出的 'use' 操作数插入加载指令
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LiveSet use, def;
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getInstrUseDef(instr_ptr.get(), use, def);
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// a. 预处理:为本指令所有 vreg 操作数确定其最终的物理寄存器
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LiveSet all_vregs_in_instr = use;
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all_vregs_in_instr.insert(def.begin(), def.end());
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for(unsigned vreg : all_vregs_in_instr) {
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if (color_map.count(vreg)) {
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// 情况1: VReg 已成功着色
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vreg_to_preg_map_for_this_instr[vreg] = color_map.at(vreg);
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} else if (spilled_vregs.count(vreg)) {
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// 情况2: VReg 被溢出, 从池中分配一个专用寄存器
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auto [type, size] = getTypeAndSize(vreg);
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if (type == Type::kFloat) {
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assert(!fp_spill_pool.empty() && "FP spill pool exhausted!");
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vreg_to_preg_map_for_this_instr[vreg] = fp_spill_pool.front();
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fp_spill_pool.erase(fp_spill_pool.begin());
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} else {
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assert(!int_spill_pool.empty() && "Int spill pool exhausted!");
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vreg_to_preg_map_for_this_instr[vreg] = int_spill_pool.front();
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int_spill_pool.erase(int_spill_pool.begin());
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}
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}
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}
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// b. 为所有溢出的 use vreg 生成加载指令
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for (unsigned vreg : use) {
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if (spilled_vregs.count(vreg)) {
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PhysicalReg target_preg = vreg_to_preg_map_for_this_instr.at(vreg);
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auto [type, size] = getTypeAndSize(vreg);
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RVOpcodes load_op;
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PhysicalReg target_preg;
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if (type == Type::kFloat) { load_op = RVOpcodes::FLW; target_preg = FP_SPILL_REG; }
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else if (type == Type::kPointer) { load_op = RVOpcodes::LD; target_preg = PTR_SPILL_REG; }
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else { load_op = RVOpcodes::LW; target_preg = INT_SPILL_REG; }
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RVOpcodes load_op = (type == Type::kFloat) ? RVOpcodes::FLW : ((type == Type::kPointer) ? RVOpcodes::LD : RVOpcodes::LW);
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auto load = std::make_unique<MachineInstr>(load_op);
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load->addOperand(std::make_unique<RegOperand>(target_preg));
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load->addOperand(std::make_unique<MemOperand>(
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std::make_unique<RegOperand>(PhysicalReg::S0), // 基址为帧指针
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std::make_unique<RegOperand>(PhysicalReg::S0),
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std::make_unique<ImmOperand>(frame_info.spill_offsets.at(vreg))
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));
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new_instructions.push_back(std::move(load));
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}
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}
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// c. 克隆并用物理寄存器重写原始指令
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auto new_instr = std::make_unique<MachineInstr>(instr_ptr->getOpcode());
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for (const auto& op : instr_ptr->getOperands()) {
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const RegOperand* reg_op = nullptr;
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if (op->getKind() == MachineOperand::KIND_REG) reg_op = static_cast<const RegOperand*>(op.get());
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else if (op->getKind() == MachineOperand::KIND_MEM) reg_op = static_cast<const MemOperand*>(op.get())->getBase();
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// b. 放入原始指令
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new_instructions.push_back(std::move(instr_ptr));
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if (reg_op) { // 是寄存器或内存操作数
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PhysicalReg final_preg;
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if (reg_op->isVirtual()) {
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// vreg必须在预处理的map中,或者在color_map中
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assert(vreg_to_preg_map_for_this_instr.count(reg_op->getVRegNum()) || color_map.count(reg_op->getVRegNum()));
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final_preg = vreg_to_preg_map_for_this_instr.count(reg_op->getVRegNum()) ? vreg_to_preg_map_for_this_instr.at(reg_op->getVRegNum()) : color_map.at(reg_op->getVRegNum());
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} else {
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final_preg = reg_op->getPReg();
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}
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auto new_reg_op = std::make_unique<RegOperand>(final_preg);
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// c. 为溢出的 'def' 操作数插入存储指令
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if (op->getKind() == MachineOperand::KIND_REG) {
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new_instr->addOperand(std::move(new_reg_op));
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} else {
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auto mem_op = static_cast<const MemOperand*>(op.get());
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new_instr->addOperand(std::make_unique<MemOperand>(std::move(new_reg_op), std::make_unique<ImmOperand>(*mem_op->getOffset())));
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}
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} else { // 非寄存器操作数 (立即数、标签)
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if(op->getKind() == MachineOperand::KIND_IMM) new_instr->addOperand(std::make_unique<ImmOperand>(*static_cast<const ImmOperand*>(op.get())));
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else if (op->getKind() == MachineOperand::KIND_LABEL) new_instr->addOperand(std::make_unique<LabelOperand>(*static_cast<const LabelOperand*>(op.get())));
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}
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}
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new_instructions.push_back(std::move(new_instr));
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// d. 为所有溢出的 def vreg 生成存储指令
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for (unsigned vreg : def) {
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if (spilled_vregs.count(vreg)) {
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PhysicalReg src_preg = vreg_to_preg_map_for_this_instr.at(vreg);
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auto [type, size] = getTypeAndSize(vreg);
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RVOpcodes store_op;
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PhysicalReg src_preg;
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if (type == Type::kFloat) { store_op = RVOpcodes::FSW; src_preg = FP_SPILL_REG; }
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else if (type == Type::kPointer) { store_op = RVOpcodes::SD; src_preg = PTR_SPILL_REG; }
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else { store_op = RVOpcodes::SW; src_preg = INT_SPILL_REG; }
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RVOpcodes store_op = (type == Type::kFloat) ? RVOpcodes::FSW : ((type == Type::kPointer) ? RVOpcodes::SD : RVOpcodes::SW);
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auto store = std::make_unique<MachineInstr>(store_op);
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store->addOperand(std::make_unique<RegOperand>(src_preg));
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@ -559,26 +616,6 @@ void RISCv64SimpleRegAlloc::rewriteFunction() {
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}
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mbb->getInstructions() = std::move(new_instructions);
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}
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// 3. 最后,将所有指令中的虚拟寄存器替换为物理寄存器
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for (auto& mbb : MFunc->getBlocks()) {
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for (auto& instr_ptr : mbb->getInstructions()) {
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instr_ptr->replaceVRegWithPReg(0, PhysicalReg::ZERO); // 保底处理
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// 为已着色的vreg替换
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for(const auto& color_pair : color_map) {
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instr_ptr->replaceVRegWithPReg(color_pair.first, color_pair.second);
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}
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// 为溢出的vreg替换
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for (unsigned vreg : spilled_vregs) {
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auto [type, size] = getTypeAndSize(vreg);
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PhysicalReg spill_preg;
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if (type == Type::kFloat) spill_preg = FP_SPILL_REG;
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else if (type == Type::kPointer) spill_preg = PTR_SPILL_REG;
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else spill_preg = INT_SPILL_REG;
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instr_ptr->replaceVRegWithPReg(vreg, spill_preg);
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}
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}
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}
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}
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// --- 辅助函数实现 ---
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