Custom Core Integration Doc, 1st Revision
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@@ -7,34 +7,32 @@ You may want to add a custom RISC-V core to Chipyard generator. If the top modul
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you will first need to create a Verilog blackbox for it. See :ref:`incorporating-verilog-blocks` for instructions.
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Once you have a top module in Chisel, you are ready to create integrate it with Chipyard.
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``generators/ariane/src/main/scala/ArianeTile.scala`` and ``generators/boom/src/main/scala/common/tile.scala``
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provide two examples of how to integrate a core.
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.. note::
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RoCC is not supported by custom core currently. Please use Rocket or Boom if you need to use RoCC.
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RoCC is not supported by custom core currently. Please use Rocket or Boom as the RoCC base core if you need to use RoCC.
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Parameter Case Classes
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----------------------
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Chipyard will generate a core for every ``TileParams`` object it discovered in the current config.
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``TileParams`` is a trait containing the information needed to create a tile, and every custom core must implement
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their own version of ``TileParams``, as well as ``CoreParams`` which is passed as a field in ``TileParams``.
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Chipyard will generate a core for every ``InstantiableTileParams`` object it discovered in the current config.
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This object is derived from``TileParams``, a trait containing the information needed to create a tile. All cores must have
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their own implementation of ``InstantiableTileParams``, as well as ``CoreParams`` which is passed as a field in ``TileParams``.
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``TileParams`` holds the parameters that are the same for every generated core, while ``CoreParams`` contains those
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that can vary from cores to cores. They must be implemented as case classes with fields that can be overridden by
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``TileParams`` holds the parameters for the tile, which are the same for every generated core, while ``CoreParams``
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contains the parameters for individual cores. They must be implemented as case classes with fields that can be overridden by
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other config fragments as the constructor parameters. See the appendix at the bottom of the page for a list of
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variable to be implemented. You can also add custom fields to them, but standard fields should always be preferred.
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Now you have your parameter classes, you will need config keys to hold them. There are two required keys:
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``InstantiableTileParams[TileType]`` holds the constructor of ``TileType`` on top of the fields of ``TileParams``.
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All custom cores will also need to implement ``instantiate()`` in their tile parameter class to return a new instance
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of the tile class ``TileType``.
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.. code-block:: scala
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case object MyTilesKey extends Field[Seq[MyTileParams]](Nil)
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case object MyCrossingKey extends Field[Seq[RocketCrossingParams]](List(RocketCrossingParams()))
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``MyCrossingKey`` here is used to store information about the clock-crossing behavior of the core, and it is normally
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set to its default values.
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``TileParams`` and ``CoreParams`` contains the following fields (you may ignore any fields marked "Rocket specific" and
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use their default values, although it is recommended to use them if you need a custom field with similar purposes) :
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``TileParams``, ``InstantiableTileParams[TileType]`` and ``CoreParams`` contains the following fields (you may ignore
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any fields marked "Rocket specific" and use their default values, although it is recommended to use them if you
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need a custom field with similar purposes):
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.. code-block:: scala
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@@ -49,6 +47,11 @@ use their default values, although it is recommended to use them if you need a c
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val name: Option[String] // Name of the core
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}
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abstract class InstantiableTileParams[TileType <: BaseTile] extends TileParams {
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def instantiate(crossing: TileCrossingParamsLike, lookup: LookupByHartIdImpl)
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(implicit p: Parameters): TileType
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}
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trait CoreParams {
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val bootFreqHz: BigInt // Frequency
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val useVM: Boolean // Support virtual memory
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@@ -87,7 +90,7 @@ use their default values, although it is recommended to use them if you need a c
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def hasSupervisorMode: Boolean = useSupervisor || useVM
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def instBytes: Int = instBits / 8
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def fetchBytes: Int = fetchWidth * instBytes
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// Rocket specific: Longest possible latency of Rocket core D1 cache. Simply set it to the default value 80.
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// Rocket specific: Longest possible latency of Rocket core D1 cache. Simply set it to the default value 80 if you don't use it.
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def lrscCycles: Int
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def dcacheReqTagBits: Int = 6
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@@ -109,14 +112,23 @@ use their default values, although it is recommended to use them if you need a c
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Most of the fields here are originally designed for Rocket core and contains some architecture-specific details, but
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many of them are general enough to be useful for other cores. It is strongly recommended to use these fields instead
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of creating your own custom fields when applicable.
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of creating your own custom fields when applicable.
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.. note::
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Implementations may choose to ignore some fields here or use them in a non-standard way, but using an inaccurate
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value may break Chipyard components that rely on them (e.g. inaccurate indication of supported ISA extension will
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result in incorrect test suite being generated) as well as any custom module that use them. ALWAYS document any
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fields you ignore or with altered usage in your core implementation, and if you are implementing other devices that
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would look up these config values, also document them. "Rocket specific" values are generally safe to ignore, but
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you should document them if you use them.
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Tile Class
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----------
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In Chipyard, all connections with other components on SoC are defined a core's `Tile` class, while the implementation
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of the actual hardware are in the implementation class. This structure allows Chipyard to use the Diplomacy framework
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to resolve paramters and connections before elaboration.
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In Chipyard, all Tiles are diplomatically instantiated. In the first phase, diplomatic nodes which specify Tile-to-System
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interconnects are evaluated, while in the second "Module Implementation" phase, hardware is elaborated.
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See :ref:`tilelink_and_diplomacy` for more details.
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All tile classes implement ``BaseTile`` and will normally implement ``SinksExternalInterrupts`` and ``SourcesExternalNotifications``,
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which allow the tile to accept external interrupt. A typical tile has the following form:
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@@ -169,7 +181,8 @@ TileLink Connection
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-------------------
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Chipyard use TileLink as its onboard bus protocol, and if your core doesn't use TileLink, you will need to convert them
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in the tile class. Below is an example of how to connect a core using AXI4 to the TileLink bus:
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in the tile class. Below is an example of how to connect a core using AXI4 to the TileLink bus with converters provided by
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Chipyards:
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.. code-block:: scala
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@@ -185,9 +198,12 @@ in the tile class. Below is an example of how to connect a core using AXI4 to th
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:= memAXI4Node) // The custom node, see below
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Remember, you may not need all of these intermediate widgets. See :ref:`diplomatic_widgets` for the meaning of each intermediate
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widget. If you are using TileLink, then you only need the tap node and the TileLink node used by your components. Also, Chipyard
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support AHB, APB and AXIS, and most of the AXI4 widgets has equivalent widget for these bus protocol. See the reference page for
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more info.
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widget. If you are using TileLink, then you only need the tap node and the TileLink node used by your components. Chipyard also
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provides converters for AHB, APB and AXIS, and most of the AXI4 widgets has equivalent widget for these bus protocol; see the
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source files in ``generators/rocket-chip/src/main/scala/amba`` for more info.
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If you are using other bus protocol, you may implement your own converters, using the files in ``generators/rocket-chip/src/main/scala/amba``
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as the template, but it is not recommended unless you are familiar with TileLink.
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``memAXI4Node`` is an AXI4 master node and is defined as following in our example:
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@@ -232,7 +248,8 @@ The definition of ``TileInterrupts`` is
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}
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This function should be in the implementation class since it involves hardware generation.
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Also, the tile can also notify other cores or devices for some events by calling following functions (in implementation class):
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Also, the tile can also notify other cores or devices for some events by calling following functions in ``SourcesExternalNotifications``
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from the implementation class:
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.. code-block:: scala
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@@ -241,39 +258,6 @@ Also, the tile can also notify other cores or devices for some events by calling
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reportCease(could_cease: Option[Bool], quiescenceCycles: Int = 8) // Triggered when the core stop retiring instructions (like clock gating)
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reportWFI(could_wfi: Option[Bool]) // Triggered when a WFI instruction is executed
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Trace (Optional)
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----------------
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Chipyard provides a set of ports for instruction trace that conforms with related RISC-V standard.
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If you are using FireSim, it is recommended to implement these trace ports to enable FireSim to read trace.
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There are one inbound node ``traceAuxSinkNode.bundle: TraceAux`` and two outbound nodes ``traceCoreSourceNode.bundle: TraceCoreInterface``
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and ``bpwatchSourceNode.bundle: Vec[BPWatch]``. Note that the length of ``bpwatchSourceNode`` is equal to the max number of
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breakpoints (set by ``nBreakpoints`` in ``CoreParams``). Below is the definition of these types:
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.. code-block:: scala
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// Control signal from the external tracer
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class TraceAux extends Bundle {
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val enable = Bool() // Enable trace output
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val stall = Bool() // If true, the core should stall
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}
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// Check RISC-V Processor Trace spec V1.0 for more information of this interface
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class TraceCoreInterface (val params: TraceCoreParams) extends Bundle {
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val group = Vec(params.nGroups, new TraceCoreGroup(params))
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val priv = UInt(4.W)
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val tval = UInt(params.xlen.W)
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val cause = UInt(params.xlen.W)
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}
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// Address Breakpoint and watchpoint info (n is the retire width)
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class BPWatch (val n: Int) extends Bundle() {
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val valid = Vec(n, Bool()) // Valid bit of the output
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val rvalid = Vec(n, Bool()) // Break on read
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val wvalid = Vec(n, Bool()) // Break on write
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val ivalid = Vec(n, Bool()) // Break on execute
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val action = UInt(3.W) // Exception code (3 usually)
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}
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Implementation Class
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--------------------
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@@ -313,12 +297,13 @@ the current config. An example of such config will be like this:
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.. code-block:: scala
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class WithNMyCores(n: Int) extends Config((site, here, up) => {
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case MyTilesKey => {
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List.tabulate(n)(i => MyTileParams(hartId = i))
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}
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class WithNMyCores(n: Int, hartidOffset: Int) extends Config((site, here, up) => {
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case TilesLocated(InSubsystem) => up(TilesLocated(InSubsystem)) :++ List.tabulate(n)(i => MyTileParams(hartId = i + hartidOffset))
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})
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Chipyard looks up the tile parameters in the field ``TilesLocated(InSubsystem)``, whose type is a list of ``InstantiableTileParams``.
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This config fragment simply appends new tile parameters to the end of this list.
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Now you have finished all the steps to prepare your cores for Chipyard! To generate the custom core, simply follow the instructions
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in :ref:`custom_chisel` to add your project to the build system, then create a config by following the steps in :ref:`hetero_socs_`.
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You can now run any desired workflow for the new config just as you do for the built-in cores.
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@@ -1,3 +1,5 @@
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.. _tilelink_and_diplomacy:
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TileLink and Diplomacy Reference
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================================
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