Merge pull request #178 from ucb-bar/alon-docs-dev
Docs Re-Organization and Edits
This commit is contained in:
38
docs/Advanced-Usage/Resources.rst
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38
docs/Advanced-Usage/Resources.rst
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Accessing Scala Resources
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===============================
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A simple way to copy over a source file to the build directory to be used for a simulation compile or VLSI flow is to use the ``setResource`` or ``addResource`` functions given by FIRRTL.
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They can be used in the following way:
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.. code-block:: scala
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class SimSerial(w: Int) extends BlackBox with HasBlackBoxResource {
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val io = IO(new Bundle {
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val clock = Input(Clock())
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val reset = Input(Bool())
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val serial = Flipped(new SerialIO(w))
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val exit = Output(Bool())
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})
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setResource("/testchipip/vsrc/SimSerial.v")
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setResource("/testchipip/csrc/SimSerial.cc")
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}
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In this example, the ``SimSerial`` files will be copied from a specific folder (in this case the ``path/to/testchipip/src/main/resources/testchipip/...``) to the build folder.
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The ``set/addResource`` path retrieves resources from the ``src/main/resources`` directory.
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So to get an item at ``src/main/resources/fileA.v`` you can use ``setResource("/fileA.v")``.
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However, one caveat of this approach is that to retrieve the file during the FIRRTL compile, you must have that project in the FIRRTL compiler's classpath.
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Thus, you need to add the SBT project as a dependency to the FIRRTL compiler in the Chipyard ``build.sbt``, which in Chipyards case is the ``tapeout`` project.
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For example, you added a new project called ``myAwesomeAccel`` in the Chipyard ``build.sbt``.
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Then you can add it as a ``dependsOn`` dependency to the ``tapeout`` project.
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For example:
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.. code-block:: scala
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lazy val myAwesomeAccel = (project in file("generators/myAwesomeAccelFolder"))
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.dependsOn(rocketchip)
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.settings(commonSettings)
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lazy val tapeout = conditionalDependsOn(project in file("./tools/barstools/tapeout/"))
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.dependsOn(myAwesomeAccel)
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.settings(commonSettings)
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@@ -6,7 +6,7 @@ They expect you to know about Chisel, Parameters, Configs, etc.
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.. toctree::
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:maxdepth: 2
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:caption: Getting Started:
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:caption: Advanced Usage:
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Heterogeneous-SoCs
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DTM-Debugging
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Resources
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5
docs/Chipyard-Basics/Building-A-Chip.rst
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5
docs/Chipyard-Basics/Building-A-Chip.rst
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.. _build-a-chip:
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Building A Chip
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==============================
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TODO
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@@ -1,4 +1,6 @@
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Chipyard Basics
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.. _chipyard-components:
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Chipyard Components
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===============================
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Generators
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@@ -8,8 +8,8 @@ After cloning this repo, you will need to initialize all of the submodules.
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.. code-block:: shell
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git clone https://github.com/ucb-bar/project-template.git
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cd project-template
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git clone https://github.com/ucb-bar/chipyard.git
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cd chipyard
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./scripts/init-submodules-no-riscv-tools.sh
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Building a Toolchain
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@@ -26,7 +26,7 @@ But to get a basic installation, just the following steps are necessary.
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# OR
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./scripts/build-toolchains.sh hwacha # for a hwacha modified risc-v toolchain
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./scripts/build-toolchains.sh esp-tools # for a modified risc-v toolchain with Hwacha vector instructions
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Once the script is run, a ``env.sh`` file is emitted at sets the ``PATH``, ``RISCV``, and ``LD_LIBRARY_PATH`` environment variables.
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You can put this in your ``.bashrc`` or equivalent environment setup file to get the proper variables.
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24
docs/Chipyard-Basics/index.rst
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24
docs/Chipyard-Basics/index.rst
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Chipyard Basics
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================================
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These guides will walk you through the basics of the Chipyard framework:
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- First, we will go over the components of the framework.
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- Next, we will go over the different configurations available.
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- Then, we will go over initial framework setup.
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- Finally, we will briefly walk through what you can do with the Chipyard tools.
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Hit next to get started!
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.. toctree::
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:maxdepth: 2
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:caption: Chipyard Basics:
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Chipyard-Components
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Configs-Parameters-Mixins
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Initial-Repo-Setup
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Running-A-Simulation
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Building-A-Chip
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@@ -1,3 +1,5 @@
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.. _adding-an-accelerator:
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Adding An Accelerator/Device
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===============================
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@@ -49,7 +51,7 @@ Then add ``yourproject`` to the Chipyard top-level build.sbt file.
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.. code-block:: scala
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lazy val yourproject = project.settings(commonSettings).dependsOn(rocketchip)
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lazy val yourproject = (project in file("generators/yourproject")).settings(commonSettings).dependsOn(rocketchip)
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You can then import the classes defined in the submodule in a new project if
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you add it as a dependency. For instance, if you want to use this code in
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@@ -62,6 +64,12 @@ the ``example`` project, change the final line in build.sbt to the following.
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Finally, add ``yourproject`` to the ``PACKAGES`` variable in the ``common.mk`` file in the Chipyard top level.
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This will allow make to detect that your source files have changed when building the Verilog/FIRRTL files.
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.. code-block:: shell
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PACKAGES=$(addprefix generators/, rocket-chip testchipip boom hwacha sifive-blocks sifive-cache example yourproject) \
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$(addprefix sims/firesim/sim/, . firesim-lib midas midas/targetutils)
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MMIO Peripheral
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------------------
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4
docs/Customization/Memory-Hierarchy.rst
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4
docs/Customization/Memory-Hierarchy.rst
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Memory Hierarchy
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===============================
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TODO: Talk about SiFive Cache, and integration with L1 and backing main memory models
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(maybe even Tilelink)
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17
docs/Customization/index.rst
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17
docs/Customization/index.rst
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Customization
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================================
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These guides will walk you through customization of your system-on-chip:
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- Contructing heterogenous systems-on-chip using the Chipyard generators and configuration system.
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- Adding custom accelerators to your system-on-chip.
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Hit next to get started!
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.. toctree::
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:maxdepth: 2
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:caption: Customization:
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Heterogeneous-SoCs
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Adding-An-Accelerator
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Memory-Hierarchy
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@@ -1,21 +0,0 @@
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Getting Started
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================================
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These guides will walk you through the basics of the Chipyard framework:
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- First, we will go over the different configurations available.
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- Then, we will walk through adding a custom accelerator.
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Hit next to get started!
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.. toctree::
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:maxdepth: 2
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:caption: Getting Started:
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Chipyard-Basics
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Configs-Parameters-Mixins
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Adding-An-Accelerator-Tutorial
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Initial-Repo-Setup
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Running-A-Simulation
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Chipyard-Generator-Mixins
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42
docs/Quick-Start.rst
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42
docs/Quick-Start.rst
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Quick Start
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===============================
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Setting up the Chipyard Repo
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-------------------------------------------
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Start by fetching Chipyard's sources. Run:
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.. code-block:: shell
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git clone https://github.com/ucb-bar/chipyard.git
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cd chipyard
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./scripts/init-submodules-no-riscv-tools.sh
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This will have initialized the git submodules.
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Installing the RISC-V Tools
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-------------------------------------------
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We need to install the RISC-V toolchain in order to be able to run RISC-V programs using the Chipyard infrastructure.
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This will take about 20-30 minutes. You can expedite the process by setting a ``make`` environment variable to use parallel cores: ``export MAKEFLAGS=-j8``.
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To build the toolchains, you should run:
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::
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./scripts/build-toolchains.sh
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.. Note:: If you are planning to use the Hwacha vector unit, or other RoCC-based accelerators, you should build the esp-tools toolchains by adding the ``esp-tools`` argument to the script above.
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If you are running on an Amazon Web Services EC2 instance, intending to use FireSim, you can also use the ``--ec2fast`` flag for an expedited installation of a pre-compiled toolchain.
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What's Next?
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-------------------------------------------
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This depends on what you are planning to do with Chipyard.
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- If you want to learn about the structure of Chipyard, go to :ref:`chipyard-components`.
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- If you intend to build one of the vanilla Chipyard examples, go to :ref:`build-a-chip` and follow the instructions.
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- If you intend to add a new accelerator, go to :ref:`adding-an-accelerator` and follow the instructions.
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- If you intend to run a simulation of one of the vanilla Chipyard examples, go to :ref:`sw-rtl-sim-intro` and follow the instructions.
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- If you intend to run a simulation of a custom Chipyard SoC Configuration, go to <> and follow the instructions.
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- If you intend to run a full-system FireSim simulation, go to :ref:`firesim-sim-intro` and follow the instructions.
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- If you intend to run a VLSI flow using one of the vanilla Chipyard examples, go to <> and follow the instructions.
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@@ -1,3 +1,5 @@
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.. _firesim-sim-intro:
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FPGA-Accelerated Simulators
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==============================
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@@ -50,8 +52,37 @@ cannot build a FireSim simulator from any generator project in Chipyard except `
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which properly invokes MIDAS on the target RTL.
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In the interim, workaround this limitation by importing Config and Module
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classes from other generator projects into FireChip. You should then be able to
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refer to those classes or an alias of them in your ``DESIGN`` or ``TARGET_CONFIG``
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classes from other generator projects into FireChip. For example, assuming you Chipyard
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config looks as following:
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.. code-block:: scala
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class CustomConfig extends Config(
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new WithInclusiveCache ++
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new myproject.MyCustomConfig ++
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new DefaultRocketConfig
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)
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Then the equivalent FireChip config (in `generators/firechip/src/main/scala/TargetConfigs.scala`) based on `FireSimRocketChipConfig`
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will look as follows:
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.. code-block:: scala
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class FireSimCustomConfig extends Config(
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new WithBootROM ++
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new WithPeripheryBusFrequency(BigInt(3200000000L)) ++
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new WithExtMemSize(0x400000000L) ++ // 16GB
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new WithoutTLMonitors ++
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new WithUARTKey ++
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new WithNICKey ++
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new WithBlockDevice ++
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new WithRocketL2TLBs(1024) ++
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new WithPerfCounters ++
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new WithoutClockGating ++
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new WithInclusiveCache ++
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new myproject.MyCustomConfig ++
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new freechips.rocketchip.system.DefaultConfig)
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You should then be able to refer to those classes or an alias of them in your ``DESIGN`` or ``TARGET_CONFIG``
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variables. Note that if your target machine has I/O not provided in the default
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FireChip targets (see ``generators/firechip/src/main/scala/Targets.scala``) you may need
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to write a custom endpoint.
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@@ -1,3 +1,5 @@
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.. _sw-rtl-sim-intro:
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Software RTL Simulators
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===================================
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@@ -1,7 +1,58 @@
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HAMMER
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Core HAMMER
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================================
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`HAMMER <https://github.com/ucb-bar/hammer>`__ is a physical design generator that wraps around vendor specific technologies and tools to provide a single API to create ASICs.
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HAMMER allows for reusability in ASIC design while still providing the designers leeway to make their own modifications.
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For more information, read the `HAMMER paper <https://people.eecs.berkeley.edu/~edwardw/pubs/hammer-woset-2018.pdf>`__ and see the `GitHub repository <https://github.com/ucb-bar/hammer>`__.
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Actions
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-------
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Actions are the top-level tasks Hammer is capable of executing (e.g. synthesis, place-and-route, etc.)
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Steps
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-------
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Steps are the sub-components of actions that individually addressable in Hammer (e.g. placement in the place-and-route action).
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Hooks
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-------
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Hooks are modifications to steps or actions that are programmatically defined in a Hammer configuration.
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Tool Plugins
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============
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Hammer supports separately managed plugins for different CAD tool vendors.
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The types of tools (in there hammer names) supported currently include:
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* synthesis
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* par
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* drc
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* lvs
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* sram_generator
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* pcb
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In order to configure your tool plugin of choice, you will need to set several configuration variables.
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First, you should select which specific tool you want to use by setting ``vlsi.core.<tool_type>_tool`` to the name of your tool.
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For example ``vlsi.core.par_tool: "innovus"``.
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You will also need to point hammer to the folder that contains your tool plugin by setting ``vlsi.core.<tool_type>_tool_path``.
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This directory should include a folder with the name of the tool as specified previously, which itself includes a python file ``__init__.py`` and a yaml file ``defaults.yml`` specifying the default values for any tool specific variables.
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In addition you can also customize the version of the tools you use by setting ``<tool_type>.<tool_name>.version`` to a tool specific string.
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Looking at the tools ``defaults.yml`` will inform you if there are other variables you would like to set for your use of this tool.
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The ``__init__.py`` file should contain a variable, ``tool``, that points to the class implementing this tools Hammer support.
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This class should be a subclass of ``Hammer<tool_type>Tool``, which will be a subclass of ``HammerTool``.
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Technology Plugins
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==================
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Hammer supports separately managed plugins for different technologies.
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Configuration
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=============
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To configure a hammer flow the user needs to supply a yaml or json configuration file the chooses the tool and technology plugins and versions as well as any design specific configuration APIs.
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You can see the current set of all available Hammer APIs `here <https://github.com/ucb-bar/hammer/blob/master/src/hammer-vlsi/defaults.yml>`__.
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@@ -1,11 +1,11 @@
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VLSI Production
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VLSI Flow
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================================
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The Chipyard framework aim to provide wrappers to a general VLSI flow.
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In particular, we aim to support the HAMMER flow.
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The Chipyard framework aims to provide wrappers for a general VLSI flow.
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In particular, we aim to support the HAMMER physical design generator flow.
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.. toctree::
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:maxdepth: 2
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:caption: VLSI Production:
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:caption: VLSI Flow:
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HAMMER
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@@ -8,14 +8,18 @@ Welcome to Chipyard's documentation!
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Chipyard is a a framework for designing and evaluating full-system hardware using agile teams.
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It is composed of a collection of tools and libraries designed to provide an intergration between open-source and commercial tools for the development of systems-on-chip.
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New to Chipyard? Jump to the :ref:`Getting Started` page for more info.
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New to Chipyard? Jump to the :ref:`Chipyard Basics` page for more info.
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.. include:: Quick-Start.rst
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.. toctree::
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:maxdepth: 3
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:caption: Contents:
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:numbered:
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Getting-Started/index
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Chipyard-Basics/index
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:maxdepth: 3
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:caption: Simulation:
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@@ -37,11 +41,18 @@ New to Chipyard? Jump to the :ref:`Getting Started` page for more info.
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:numbered:
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VLSI/index
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:maxdepth: 3
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:caption: Customization:
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:numbered:
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Customization/index
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:maxdepth: 3
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:caption: Advanced Usage:
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||||
:numbered:
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Advanced-Usage/index
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||||
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Indices and tables
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==================
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Reference in New Issue
Block a user