Merge branch 'graphics' of https://github.com/hansungk/chipyard into graphics

This commit is contained in:
Richard Yan
2025-01-28 17:45:42 -08:00

View File

@@ -50,6 +50,7 @@ class RadianceBaseConfig extends Config(
new chipyard.config.WithSystemBusFrequency(400.0) ++
new chipyard.config.WithFrontBusFrequency(400.0) ++
new chipyard.config.WithOffchipBusFrequency(400.0) ++
new chipyard.harness.WithHarnessBinderClockFreqMHz(400.0) ++
new AbstractConfig)
class RadianceFP16ClusterConfig extends Config(
@@ -154,6 +155,14 @@ class RadianceNoCoalConfig extends Config(
new radiance.subsystem.WithVortexL1Banks(nBanks = 1)++
new RadianceBaseConfig)
class RadianceEmulatorConfig extends Config(
new radiance.subsystem.WithEmulatorCores(1, useVxCache = false) ++
new radiance.subsystem.WithSimtConfig(nMemLanes = 4, nSrcIds = 4) ++
new chipyard.config.WithSystemBusWidth(bitWidth = 256) ++
new chipyard.harness.WithCeaseSuccess ++
new chipyard.iobinders.WithCeasePunchThrough ++
new AbstractConfig)
class RadianceFuzzerConfig extends Config(
new radiance.subsystem.WithFuzzerCores(1, useVxCache = false) ++
new radiance.subsystem.WithCoalescer(nNewSrcIds = 2) ++