Merge pull request #1461 from ucb-bar/single-clock
Add singleclock broadcast clockbinder
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@@ -72,7 +72,7 @@ class WithPLLSelectorDividerClockGenerator(enable: Boolean = true) extends Overr
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}
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}
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})
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// This passes all clocks through to the TestHarness
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class WithPassthroughClockGenerator extends OverrideLazyIOBinder({
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(system: HasChipyardPRCI) => {
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@@ -102,6 +102,32 @@ class WithPassthroughClockGenerator extends OverrideLazyIOBinder({
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}
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})
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// Broadcasts a single clock IO to all clock domains. Ignores all requested frequencies
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class WithSingleClockBroadcastClockGenerator(freqMHz: Int = 100) extends OverrideLazyIOBinder({
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(system: HasChipyardPRCI) => {
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implicit val p = GetSystemParameters(system)
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val clockGroupsAggregator = LazyModule(new ClockGroupAggregator("single_clock"))
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val clockGroupsSourceNode = ClockGroupSourceNode(Seq(ClockGroupSourceParameters()))
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system.chiptopClockGroupsNode :*= clockGroupsAggregator.node := clockGroupsSourceNode
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InModuleBody {
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val clock_wire = Wire(Input(Clock()))
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val reset_wire = Wire(Input(AsyncReset()))
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val (clock_io, clockIOCell) = IOCell.generateIOFromSignal(clock_wire, "clock", p(IOCellKey))
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val (reset_io, resetIOCell) = IOCell.generateIOFromSignal(reset_wire, "reset", p(IOCellKey))
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clockGroupsSourceNode.out.foreach { case (bundle, edge) =>
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bundle.member.data.foreach { b =>
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b.clock := clock_io
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b.reset := reset_io
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}
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}
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(Seq(ClockPort(() => clock_io, freqMHz), ResetPort(() => reset_io)), clockIOCell ++ resetIOCell)
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}
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}
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})
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class WithClockTapIOCells extends OverrideIOBinder({
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(system: CanHaveClockTap) => {
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system.clockTapIO.map { tap =>
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@@ -0,0 +1,34 @@
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package chipyard
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import org.chipsalliance.cde.config.{Config}
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import freechips.rocketchip.diplomacy._
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import freechips.rocketchip.subsystem.{MBUS, SBUS}
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import testchipip.soc.{OBUS}
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//==================================================
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// This file contains examples of the different ways
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// clocks can be generated for chiypard designs
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//==================================================
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// The default constructs IOs for all requested clocks in the chiptopClockGroupsNode
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// Note: This is what designs inheriting from AbstractConfig do by default
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class DefaultClockingRocketConfig extends Config(
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new chipyard.clocking.WithPassthroughClockGenerator ++
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new freechips.rocketchip.subsystem.WithNBigCores(1) ++
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new chipyard.config.AbstractConfig)
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// This is a more physically realistic approach, normally we can't punch out a separate
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// pin for each clock domain. The standard "test chip" approach is to punch a few slow clock
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// inputs, integrate a PLL, and generate an array of selectors/dividers to configure the
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// clocks for each domain. See the source for WithPLLSelectorDividerClockGenerator for more info
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class ChipLikeClockingRocketConfig extends Config(
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new chipyard.clocking.WithPLLSelectorDividerClockGenerator ++
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new freechips.rocketchip.subsystem.WithNBigCores(1) ++
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new chipyard.config.AbstractConfig)
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// This merges all the clock domains in chiptopClockGroupsNode into one, then generates a single
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// clock input pin.
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class SingleClockBroadcastRocketConfig extends Config(
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new chipyard.clocking.WithSingleClockBroadcastClockGenerator ++
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new freechips.rocketchip.subsystem.WithNBigCores(1) ++
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new chipyard.config.AbstractConfig)
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