302 lines
18 KiB
ReStructuredText
302 lines
18 KiB
ReStructuredText
.. _custom_core:
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Adding a custom core
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====================
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You may want to integrate a custom RISC-V core into the Chipyard framework. This documentation page provides step-by-step
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instructions on how to achieve this.
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.. note::
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RoCC is currently not supported by cores other than Rocket and BOOM. Please use Rocket or BOOM as the RoCC base core if you need to use RoCC.
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.. note::
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This page contains links to the files that contains important definitions in the Rocket chip repository, which is maintained separately
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from Chipyard. If you find any discrepancy between the code on this page and the code in the source file, please report it through
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GitHub issues!
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Wrap Verilog Module with Blackbox (Optional)
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--------------------------------------------
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Since Chipyard uses Scala and Chisel, if the top module of your core is not in Chisel, you will first need to create a Verilog
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blackbox for it so that it can be processed by Chipyard. See :ref:`incorporating-verilog-blocks` for instructions.
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Create Parameter Case Classes
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-----------------------------
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Chipyard will generate a core for every ``InstantiableTileParams`` object it discovered in the ``TilesLocated(InSubsystem)`` key.
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This object is derived from``TileParams``, a trait containing the information needed to create a tile. All cores must have
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their own implementation of ``InstantiableTileParams``, as well as ``CoreParams`` which is passed as a field in ``TileParams``.
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``TileParams`` holds the parameters for the tile, which include parameters for all components in the tile (e.g.
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core, cache, MMU, etc.), while ``CoreParams`` contains parameters specific to the core on the tile.
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They must be implemented as case classes with fields that can be overridden by
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other config fragments as the constructor parameters. See the appendix at the bottom of the page for a list of
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variable to be implemented. You can also add custom fields to them, but standard fields should always be preferred.
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``InstantiableTileParams[TileType]`` holds the constructor of ``TileType`` on top of the fields of ``TileParams``,
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where ``TileType`` is the tile class (see the next section).
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All custom cores will also need to implement ``instantiate()`` in their tile parameter class to return a new instance
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of the tile class ``TileType``.
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``TileParams`` (in the file `BaseTile.scala <https://github.com/chipsalliance/rocket-chip/blob/master/src/main/scala/tile/BaseTile.scala>`_) ,
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``InstantiableTileParams`` (in the file `BaseTile.scala <https://github.com/chipsalliance/rocket-chip/blob/master/src/main/scala/tile/BaseTile.scala>`_),
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``CoreParams`` (in the file `Core.scala <https://github.com/chipsalliance/rocket-chip/blob/master/src/main/scala/tile/Core.scala>`_),
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and ``FPUParams`` (in the file `FPU.scala <https://github.com/chipsalliance/rocket-chip/blob/master/src/main/scala/tile/FPU.scala>`_)
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contains the following fields:
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.. code-block:: scala
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trait TileParams {
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val core: CoreParams // Core parameters (see below)
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val icache: Option[ICacheParams] // Rocket specific: I1 cache option
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val dcache: Option[DCacheParams] // Rocket specific: D1 cache option
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val btb: Option[BTBParams] // Rocket specific: BTB / branch predictor option
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val hartId: Int // Hart ID: Must be unique within a design config (This MUST be a case class parameter)
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val beuAddr: Option[BigInt] // Rocket specific: Bus Error Unit for Rocket Core
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val blockerCtrlAddr: Option[BigInt] // Rocket specific: Bus Blocker for Rocket Core
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val name: Option[String] // Name of the core
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}
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abstract class InstantiableTileParams[TileType <: BaseTile] extends TileParams {
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def instantiate(crossing: TileCrossingParamsLike, lookup: LookupByHartIdImpl)
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(implicit p: Parameters): TileType
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}
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trait CoreParams {
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val bootFreqHz: BigInt // Frequency
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val useVM: Boolean // Support virtual memory
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val useUser: Boolean // Support user mode
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val useSupervisor: Boolean // Support supervisor mode
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val useDebug: Boolean // Support RISC-V debug specs
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val useAtomics: Boolean // Support A extension
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val useAtomicsOnlyForIO: Boolean // Support A extension for memory-mapped IO (may be true even if useAtomics is false)
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val useCompressed: Boolean // Support C extension
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val useVector: Boolean = false // Support V extension
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val useSCIE: Boolean // Support custom instructions (in custom-0 and custom-1)
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val useRVE: Boolean // Use E base ISA
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val mulDiv: Option[MulDivParams] // *Rocket specific: M extension related setting (Use Some(MulDivParams()) to indicate M extension supported)
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val fpu: Option[FPUParams] // F and D extensions and related setting (see below)
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val fetchWidth: Int // Max # of insts fetched every cycle
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val decodeWidth: Int // Max # of insts decoded every cycle
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val retireWidth: Int // Max # of insts retired every cycle
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val instBits: Int // Instruction bits (if 32 bit and 64 bit are both supported, use 64)
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val nLocalInterrupts: Int // # of local interrupts (see SiFive interrupt cookbook)
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val nPMPs: Int // # of Physical Memory Protection units
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val pmpGranularity: Int // Size of the smallest unit of region for PMP unit (must be power of 2)
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val nBreakpoints: Int // # of hardware breakpoints supported (in RISC-V debug specs)
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val useBPWatch: Boolean // Support hardware breakpoints
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val nPerfCounters: Int // # of supported performance counters
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val haveBasicCounters: Boolean // Support basic counters defined in the RISC-V counter extension
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val haveFSDirty: Boolean // If true, the core will set FS field in mstatus CSR to dirty when appropriate
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val misaWritable: Boolean // Support writable misa CSR (like variable instruction bits)
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val haveCFlush: Boolean // Rocket specific: enables Rocket's custom instruction extension to flush the cache
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val nL2TLBEntries: Int // # of L2 TLB entries
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val mtvecInit: Option[BigInt] // mtvec CSR (of V extension) initial value
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val mtvecWritable: Boolean // If mtvec CSR is writable
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// Normally, you don't need to change these values (except lrscCycles)
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def customCSRs(implicit p: Parameters): CustomCSRs = new CustomCSRs
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def hasSupervisorMode: Boolean = useSupervisor || useVM
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def instBytes: Int = instBits / 8
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def fetchBytes: Int = fetchWidth * instBytes
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// Rocket specific: Longest possible latency of Rocket core D1 cache. Simply set it to the default value 80 if you don't use it.
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def lrscCycles: Int
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def dcacheReqTagBits: Int = 6
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def minFLen: Int = 32
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def vLen: Int = 0
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def sLen: Int = 0
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def eLen(xLen: Int, fLen: Int): Int = xLen max fLen
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def vMemDataBits: Int = 0
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}
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case class FPUParams(
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minFLen: Int = 32, // Minimum floating point length (no need to change)
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fLen: Int = 64, // Maximum floating point length, use 32 if only single precision is supported
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divSqrt: Boolean = true, // Div/Sqrt operation supported
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sfmaLatency: Int = 3, // Rocket specific: Fused multiply-add pipeline latency (single precision)
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dfmaLatency: Int = 4 // Rocket specific: Fused multiply-add pipeline latency (double precision)
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)
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Most of the fields here (marked "Rocket spcific") are originally designed for the Rocket core and thus contain some
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implementation-specific details, but many of them are general enough to be useful for other cores. You may ignore
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any fields marked "Rocket specific" and use their default values; however, if you need to store additional information
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with meaning or usage similar to these "Rocket specific" fields, it is recommended to use these fields instead of
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creating your own custom fields.
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You will also need a ``CanAttachTile`` class to add the tile config into the config system, with the following format:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: CanAttachTile
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:end-before: DOC include end: CanAttachTile
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During elaboration, Chipyard will look for subclasses of ``CanAttachTile`` in the config system and instantiate a tile
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from the parameters in this class for every such class it found.
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.. note::
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Implementations may choose to ignore some fields here or use them in a non-standard way, but using an inaccurate
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value may break Chipyard components that rely on them (e.g. an inaccurate indication of supported ISA extension will
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result in an incorrect test suite being generated) as well as any custom modules that use them. ALWAYS document any
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fields you ignore or with altered usage in your core implementation, and if you are implementing other devices that
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would look up these config values, also document them. "Rocket specific" values are generally safe to ignore, but
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you should document them if you use them.
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Create Tile Class
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-----------------
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In Chipyard, all Tiles are diplomatically instantiated. In the first phase, diplomatic nodes which specify Tile-to-System
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interconnects are evaluated, while in the second "Module Implementation" phase, hardware is elaborated.
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See :ref:`tilelink_and_diplomacy` for more details. In this step, you will need to implement a tile class for your core,
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which specifies the constraints on the core's parameters and the connections with other diplomatic nodes. This class
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usually contains Diplomacy/TileLink code only, and Chisel RTL code should not go here.
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All tile classes implement ``BaseTile`` and will normally implement ``SinksExternalInterrupts`` and ``SourcesExternalNotifications``,
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which allow the tile to accept external interrupt. A typical tile has the following form:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: Tile class
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:end-before: DOC include end: Tile class
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Connect TileLink Buses
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----------------------
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Chipyard uses TileLink as its onboard bus protocol. If your core doesn't use TileLink, you will need to insert converters
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between the core's memory protocol and TileLink within the Tile module.
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in the tile class. Below is an example of how to connect a core using AXI4 to the TileLink bus with converters provided by
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Rocket chip:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: AXI4 convert
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:end-before: DOC include end: AXI4 convert
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Remember, you may not need all of these intermediate widgets. See :ref:`diplomatic_widgets` for the meaning of each intermediate
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widget. If you are using TileLink, then you only need the tap node and the TileLink node used by your components. Chipyard also
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provides converters for AHB, APB and AXIS, and most of the AXI4 widgets has equivalent widget for these bus protocol; see the
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source files in ``generators/rocket-chip/src/main/scala/amba`` for more info.
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If you are using some other bus protocol, you may implement your own converters, using the files in ``generators/rocket-chip/src/main/scala/amba``
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as the template, but it is not recommended unless you are familiar with TileLink.
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``memAXI4Node`` is an AXI4 master node and is defined as following in our example:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: AXI4 node
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:end-before: DOC include end: AXI4 node
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where ``portName`` and ``idBits`` (number of bits to represent a port ID) are the parameter provides by the tile.
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Make sure to read :ref:`node_types` to check out what type of nodes Chipyard supports and their parameters!
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Also, by default, there are boundary buffers for both master and slave connections to the bus when they are leaving the tile, and you
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can override the following two functions to control how to buffer the bus requests/responses:
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(You can find the definition of these two functions in the class ``BaseTile`` in the file
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`BaseTile.scala <https://github.com/chipsalliance/rocket-chip/blob/master/src/main/scala/tile/BaseTile.scala>`_)
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.. code-block:: scala
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// By default, their value is "TLBuffer(BufferParams.none)".
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protected def makeMasterBoundaryBuffers(implicit p: Parameters): TLBuffer
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protected def makeSlaveBoundaryBuffers(implicit p: Parameters): TLBuffer
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You can find more information on ``TLBuffer`` in :ref:`diplomatic_widgets`.
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Create Implementation Class
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---------------------------
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The implementation class contains the parameterized, actual hardware that depends on the values resolved by the Diplomacy
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framework according to the info provided in the Tile class. This class will normally contains Chisel RTL code. If your
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core is in Verilog, you will need to instantiate the black box class that wraps your Verilog implementation and connect it with the buses
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and other components. No Diplomacy/TileLink code should be in this class; you should only connect the IO signals in TileLink
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interfaces or other diplomatically defined components, which are located in the tile class.
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The implementation class for your core is of the following form:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: Implementation class
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:end-before: DOC include end: Implementation class
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If you create an AXI4 node (or equivalents), you will need to connect them to your core. You can connect a port like this:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: AXI4 connect
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:end-before: DOC include end: AXI4 connect
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Connect Interrupt
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-----------------
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Chipyard allows a tile to either receive interrupts from other devices or initiate interrupts to notify other cores/devices.
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In the tile that inherited ``SinksExternalInterrupts``, one can create a ``TileInterrupts`` object (a Chisel bundle) and
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call ``decodeCoreInterrupts()`` with the object as the argument. Note that you should call this function in the implementation
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class since it returns a Chisel bundle used by RTL code. You can then read the interrupt bits from the ``TileInterrupts`` bundle
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we create above. The definition of ``TileInterrupts``
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(in the file `Interrupts.scala <https://github.com/chipsalliance/rocket-chip/blob/master/src/main/scala/tile/Interrupts.scala>`_) is
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.. code-block:: scala
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class TileInterrupts(implicit p: Parameters) extends CoreBundle()(p) {
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val debug = Bool() // debug interrupt
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val mtip = Bool() // Machine level timer interrupt
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val msip = Bool() // Machine level software interrupt
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val meip = Bool() // Machine level external interrupt
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val seip = usingSupervisor.option(Bool()) // Valid only if supervisor mode is supported
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val lip = Vec(coreParams.nLocalInterrupts, Bool()) // Local interrupts
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}
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Here is an example on how to connect these signals in the implementation class:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: connect interrupt
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:end-before: DOC include end: connect interrupt
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Also, the tile can also notify other cores or devices for some events by calling following functions in ``SourcesExternalNotifications``
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from the implementation class:
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(These functions can be found in in the trait ``SourcesExternalNotifications`` in the file
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`Interrupts.scala <https://github.com/chipsalliance/rocket-chip/blob/master/src/main/scala/tile/Interrupts.scala>`_)
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.. code-block:: scala
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def reportHalt(could_halt: Option[Bool]) // Triggered when there is an unrecoverable hardware error (halt the machine)
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def reportHalt(errors: Seq[CanHaveErrors]) // Varient for standard error bundle (Rocket specific: used only by cache when there's an ECC error)
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def reportCease(could_cease: Option[Bool], quiescenceCycles: Int = 8) // Triggered when the core stop retiring instructions (like clock gating)
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def reportWFI(could_wfi: Option[Bool]) // Triggered when a WFI instruction is executed
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Here is an example on how to use these functions to raise interrupt.
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: raise interrupt
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:end-before: DOC include end: raise interrupt
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Create Config Fragments to Integrate the Core
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---------------------------------------------
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To use your core in a Chipyard config, you will need a config fragment that will create a ``TileParams`` object of your core in
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the current config. An example of such config will be like this:
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.. literalinclude:: ../../generators/chipyard/src/main/scala/example/TutorialTile.scala
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:language: scala
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:start-after: DOC include start: Config fragment
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:end-before: DOC include end: Config fragment
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Chipyard looks up the tile parameters in the field ``TilesLocated(InSubsystem)``, whose type is a list of ``InstantiableTileParams``.
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This config fragment simply appends new tile parameters to the end of this list.
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Now you have finished all the steps to prepare your cores for Chipyard! To generate the custom core, simply follow the instructions
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in :ref:`custom_chisel` to add your project to the build system, then create a config by following the steps in :ref:`hetero_socs_`.
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You can now run most desired workflows for the new config just as you would for the built-in cores (depending on the functionality your core supports).
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If you would like to see an example of a complete third-party Verilog core integrated into Chipyard, ``generators/ariane/src/main/scala/CVA6Tile.scala``
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provides a concrete example of the CVA6 core. Note that this particular example includes additional nuances with respect to the interaction of the AXI
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interface with the memory coherency system.
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